Posts Tagged ‘video games’

10 Most Influential Games of the 80s

Tuesday, March 25th, 2014

It’s no secret that video games were a great deal different back in the 1980’s; from classics we still see today to the games that didn’t live to see the next decade. Remember the original versions of SimCity (1989), The Legend of Zelda (1987), John Madden Football (1988), and Super Mario Bros. (1985)? What about the always classic Pac-Man (1980) and Tetris (1987)? One component we can all likely agree on, however, is the fact that the ghosts of gaming past have paved the way and made a huge impact on the gaming industry we see today. This Yahoo article gives their picks of the 10 most influential games of the 1980s, but we’ll let you be the judge on which games were the most impactful from that decade.

What would you add to their list? How would you rank the games? Give us your two cents below!

How One Man Built a Video Game to Pop the Question

Wednesday, January 15th, 2014

What happens when guy video gamer meets girl video gamer and they fall in love? The guy, Robert Fink, makes a video game to ask his beloved, Angel White, to marry him. In this article in Yahoo Shine, he said that the task took about 5 months to complete and he discovered that the hardest part was keeping the project a secret.

In the game, dubbed “Knight Man,” a dashing white knight attempts to save a princess by completing a series of challenges. Each successful challenge helps him build a golden ring that, in turn, unlocks the castle, where the princess is frozen in a crystal.

Try out the game here and let us know what you think.

Where Did ET Go?

Wednesday, June 26th, 2013

Following the popular Steven Spielberg movie, “ET,” Atari made a video game about the adventures of the lost, little alien. According to this report in Marketplace.org, it was among the worst video games ever and Atari purportedly buried its mistake in the New Mexico dessert.

Now a Canadian video game company, Fuel Entertainment, is attempting to locate it and dig it up. Watch this short video of the Marketplace report and a short gameplay video of the original Atari game.

Do you agree that the ET video game is one of the worst ever made?

The Art of Incredipede

Wednesday, June 5th, 2013

In this talk from GDC 2013, Colin Northway and Thomas Shahan share how they developed the art for Incredipede. Colin handled the game design side of the game while Thomas focused on the art. The duo walks you through the process they went through to develop the image for their game.

The concept started with a simple drawing, then gravitated toward a 17th century-influenced, mythic artwork style and finally found the look they felt best represented the gameplay. At Cogswell College we have classes devoted to developing the artistic concept that best suits your project.

Incredipede is a puzzle game that celebrates the vast diversity of life in the world. The game follows Quozzle, a lone Incredipede on a dire quest to rescue her sisters. She has a unique ability to grow new arms and legs wherever she needs them, transforming into a snake, a spider, a horse, a monkey – anything you can imagine.

Have you ever struggled coming up with the right concept art for a project?