If you thought that the lava pouring out of volcanoes or flying through the air in the form of rocks in games and film, just magically appears, well think again. It is magic but takes a lot of work and know-how to make it happen – and look believable.
In case you missed this great tutorial on YouTube, here is Cogswell’s own Michael Huber explaining how to use a lava shader in Maya. Having worked in the special effects industry since 1994, he has a bag full of tips and tricks to share with everyone interested in exploring the power of Maya.
Do you have a project planned where you can use this technique?