Posts Tagged ‘GDC’

Experience at the Game Developer’s Conference

Monday, March 16th, 2015

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I went to my first Game Developer’s Conference (GDC) this year, thanks to Cogswell’s ASB. From March 4th-6th, I was on a mission to do as much networking and have as many portfolio reviews as possible. However, there was no way I could be prepared for the level of insanity that this conference offered. I’ve been to animation conferences and other game events before, but this conference was the Godzilla of the gamer spirit. Imagine mega-nerds gathering from every different corner of the world and combining forces for a non-stop celebration of the video game industry —that would be close to capturing the essence of GDC.

When arriving on Wednesday, my first objective was to hit the Career Center. This area houses quite a few game company booths who have job opportunities. Fortunately, a few companies were interested in my portfolio, and I was able to get portfolio reviews with Gree and Glu Mobile. The High Five Casino games representative wasn’t able to do portfolio reviews, but she invited me to come back to speak to their art director.

Afterward the Career Center, I hit the main expo floor with some friends. Some of the biggest companies were there—Microsoft, Xbox, Steam, Windows, Google, and Unity to name a few. Many of them were showing off the newest tech that would be coming out in the next year or so. One display had a man hooked into a virtual reality setup in which he was physically running, turning, and shooting his gun. There were plenty of mo-cap setups as well, where one man was jumping around and playing basketball, with a monitor displaying a 3D character replicating his exact movements. I was particularly excited about a booth from TalentScotland—multiple game companies based in Scotland were being represented and actively looking for overseas workers. Working in Scotland has been an interest of mine, so I was pretty excited to find this booth.

After the conference hall shut down for the day, the real fun began. Companies rented out full bars and clubs just for GDC attendees. On Wednesday, I went to the Polycount Mixer and then to the Epic Games after-party. The events are intended for networking as well as having fun, and I made more contacts there. I also met an awesome group of people from the East coast and another from Denmark and Spain.

One thing I discovered at GDC was how big the gaming industry was in Norway. There was a whole section dedicated to Norwegian indie game developers, and apparently investors throw hundreds of thousands of dollars to those who are willing to make games. In that moment, I considered the possibility of moving to Norway to work as a 2D artist.  Then I remembered I was a California girl and would likely freeze to death in Norway!

I was able to get some very beneficial contacts from GDC, one being with the Director of Engineering from Gree Mobile, based in San Francisco. I will be visiting the studio next week and having dinner with some of their employees, which is a fantastic opportunity. I wouldn’t have had the chance to talk directly to artists in the game industry had it not been for GDC. I would absolutely recommend the conference to anyone who’s looking to get into games. Besides being exposed to some of the best work out there, you are immersed in what the game industry truly feels like. I’m excited at the chance to have some of these people as future coworkers—the workweek would certainly not be a boring one.

Sierra Gaston

Day 1 at GDC – Update: 001

Wednesday, March 7th, 2012

Cogswell at GDC 2012

Hey Everyone!

I am here at GDC 2012 and the energy is great on the Expo floor. I have been hanging out with the Cogswell gang at their booth and the interest has been high so far! They are showing off a couple of games and have student art work on display for all to see! If you are around today be sure to come say “hi” to us at Booth 638! Ill be checking in later to give you the low down on the happenings around the Expo. Talk to you soon!


A walk through the future of video games – The Game Developers Conference

Friday, March 18th, 2011

The GIANT wall of events that went on during GDC

The Game Developers Conference, GDC for short, is the annual convention held in San Fransisco, CA where experts and newcomers in the video game industry come together and discuss the future of video games. It showcases all kinds of events, such as panels given by workers that are currently in the industry, keynotes by the heads of game companies, award shows, job offerings, and previews of new technology. Most important of all, GDC is a place for the game developers of today to get together and strengthen the bonds that tie all video game companies together. I had the great opportunity and honor to attend GDC this year as a student and get a glimpse of what to expect when I get into the work force of development and to get my name out there so when I have work to show, people can say “Hey, I met him a year ago. I should go talk to that guy.” There is no way to describe how incredibly amazing GDC was this year, so I’ll just substitute a description with the sound that my vocal chords made when I walked onto the expo floor: “Whaaaaaaaaaaaaaaaaaaaaaaaaa.” Yeah, that about sums it up.

As a first time attendee and a student, I was freaked out and excited all at the same time. I mean there I was, sharing the same air of people who have had hands in creating triple A titles in the industry and those who create countless hardware and software for these games to run properly. No amount of forced professionalism could prepare me from casually bumping into some famous person on the con floor. Luckily, there was no encounter of any famous CEO of a developing company, but I did talk to workers who have made games that I’ve played and loved. Not to my surprise, everyone I talked to was incredibly nice and loved to talk about their work. It made me feel like I was actually encouraged to keep pursuing my dream of becoming a game developer, which almost made me jump to the nearest developer’s feet and bow (luckily restraint and fear of losing my badge prevented that). The whole event was great, and what brought it all home was a meeting I had with a game developing company about an internship, which I got by the way, writing story arcs and making in-game propaganda. If there was ever a time that I was at a loss for words, it was right after that meeting…minus the screams of joy. My first GDC was amazing and I cannot wait till next year’s, but there is one thing I learned above everything that I need to bring next year that is more important than food: Business cards, business cards, business cards!

-Davain M.

Cogswell College to Exhibit at Game Developer’s Conference 2010

Wednesday, March 3rd, 2010

GDC_logoCogswell College will be an exhibitor at this year’s Game Developer’s Conference, March 9 – 13 (with the Expo on March 11 – 13). Please visit us in booth 850 to see the latest happenings at Cogswell!