Posts Tagged ‘Digital Audio Technology’

Students Win Best Video, Best Narrative and Prestigious MTV Act Award

Monday, October 1st, 2012

Cogswell College is pleased to announce that three of its students have created award-winning projects for the Adobe Youth Voices Aspire Awards, including the prestigious Adobe Youth Voices Aspire MTV Act Award.

Keep Pushing, a video written, directed and produced by José Saavedra, P.J. Poloai and Diamanté Horton, received the Gold Award in the Music Video category in the 2012 competition. Their moving narrative, Angel in my Sky, received a Gold Award in the Narrative Category of the competition. 20 20 Vision, an inspiring call-to-action music video, received the MTV Act Award and the students were flown to New York’s MTV Studios in July for the official presentation. The Adobe Youth Voices Aspire Awards, introduced in 2012, is the first-ever online global youth competition from Adobe Youth Voices (AYV), the signature global philanthropy initiative of the Adobe Foundation. 2012 prize packages included Adobe software, laptops, HD camcorders and Flip Mino HD video cameras for the Club as well as a donation to the students’ charity of choice.

“These young men inspire my staff and are amazing role models for the younger kids,” said Peter Fortenbaugh, executive director for the Boys & Girls Clubs of the Peninsula. “Their energy lifts everyone and provides leadership-by-example as they create these amazing works. José, P.J. and Diamanté remind us why we do the work we do for the Boys and Girls Club.”

Saavedra, Poloai and Horton met at the Redwood City Boys & Girls Club while in middle school. The Club houses a state-of-the-art production studio and provides guidance from Adobe industry professionals who donate their time to teach audio engineering, video editing and production. The Club also provides mentors who help foster the creative process.

“Adobe Youth Voices was established to provide young people with the tools to creatively express themselves through digital media,” said Miguel Salinas, program director for the Adobe Foundation. “We’re thrilled that our work with organizations like the Redwood City Boys & Girls Club provides a voice for students like José, P.J. and Diamanté, and has inspired them to pursue the digital arts.”

“We wrote Keep Pushing when each of us was going through hard times,” Saavedra said. “We kept pushing ourselves to keep coming to the Club to write, record, and one day the video was done.”

“When you can create music for the youth of today without any type of profanity, it makes you feel good,” said Poloai, who says he went through some rough times in his earlier years. “I never thought I could do anything like this before until I got into the Club’s studio.”

Horton, who provided the voice-over narrative for Angel in My Sky, is a new, incoming student to Cogswell College and is looking forward to learning music theory and other skills alongside Poloai and Saavedra in the college’s Digital Audio Technology (DAT) program.

“I know that most of our material will never be commercial because it’s not gangster rap or misogynistic,” Horton said. “That’s alright. I don’t think there’s anything wrong with that other music, but it’s not what we’re about.”

Julius Dobos Joins Cogswell Audio Department as Distinguished Lecturer

Friday, September 7th, 2012

Cogswell College is pleased to announce the hiring of Julius Dobos as Distinguished Lecturer in its Digital Audio Technology department. In his new role, Mr. Dobos will teach courses in Studio Recording, Sound Design and Sound Synthesis and advise on student-based projects and initiatives.

“Cogswell is educating some of the brightest minds in the field of audio technology and music production,” said Mr. Dobos, “I am looking forward to helping Cogswell maintain its reputation for excellence as it continues to grow as an institution.”

Mr. Dobos is also the Founding Composer and Producer for The Creative Shop, a music production studio with a clientele that has included Sony Entertainment, The Discovery Channel, and Nokia. Prior to joining Cogswell, Mr. Dobos released seven musical albums, among them the platinum-selling “Connecting Images.”

He is the first Central-European composer of large-scale electronic/orchestral music to receive international attention and has composed music for notable motion pictures including “You Don’t Mess with the Zohan” and “Paul Blart: Mall Cop” as well as for a variety of television programs, advertising campaigns, exhibitions and sound installations in the United States and Europe. He brings nearly two decades of experience as a professional musical producer and composer to his new role.

“Julius’ successes as a recording- and mastering engineer, film score- and electronic music composer, sound designer and business owner offer Cogswell students a proven model of professional excellence,” said Timothy Duncan, Director of Cogswell’s Digital Audio Technology program. “Mr. Dobos has shown himself to be attentive to the instructional needs of students, practical in his approach to instruction and experienced in the styles of music that matter most to Cogswell students.”

Scoring with musical genres and themes

Thursday, July 21st, 2011

I recently read a very interesting article written by composer Bear McCreary about how he used musical genres and themes to score SOCOM 4. Essentially, the game has three main factions that he chose to represent with their own type (or genre) of music: traditional eastern music, western orchestral music, and electronic music. I found this to be inspiring, especially since I have been considering using a similar approach to writing the music for a future project of mine.


Working on the music of Worlds Apart

Monday, June 20th, 2011

This past term, I had the honor of working with composers Jeremiah Dias (pictured left) and Cameron McLaughlin (pictured right) on the music of the newest Cogswell Project X film, Worlds Apart. The film is currently rounding film festivals, so unfortunately I cannot share any samples of my work at this time (a trailer exists, but uses its own music rather than the music from the film). Nevertheless, I will talk about my experience with this project, as well as explain my role in it.


My first video game soundtrack

Wednesday, June 15th, 2011

Back in January, I attended Global Game Jam 2011 which was hosted at Cogswell College. The event divided participants into teams that would each go on to create their own game in under 48 hours. My team (made up entirely of Cogswell freshmen and one senior) produced a game about a planet-devouring cat called I Can Has Your Planet? While I helped plan some of the overall game design aspects, my primary role was creating and delivering audio assets.


A dire trend in today’s game music (& how you can fix it)

Thursday, June 9th, 2011

I’ve been listening to music in video games for over 20 years and have been an enthusiast all the way. I cherish everything from humming the catchy tunes of Mega Man 2 & 3 as I played as a child, to recording Secret of Mana’s score on cassette tape, to buying my first OST directly from Japan. However, I’ve noticed a distressing trend in recent years: Music is becoming more subdued, soulless, and sometimes silenced altogether. This often plays out as an imitation of cinema (no offense to film scores). I can think of multiple game series where early installments had excellent music, and recent entries had “appropriate” yet forgettable scores. How could this happen?


Scoring a Film

Monday, April 11th, 2011

Unlike my previous projects, today I am going to talk about a future project I am somewhat excited of doing. This project is for my Desktop Audio Production course, in which we are given a scene from a public domain movie and we are to score the soundtrack, and put together the sound effects to the picture. The movie is a Sci-Fi title and we are to score the music as if the movie was a serious fil not something that was “cheesy.” This might be a challenge as a lot of public domain movies are edited very abruptly, so creating something that flows with the picture can definitely be a challenge.

For the project we are to put together the project and delivering it in a Logic session. As of right now I have some ideas as how to approach the musical composition, but as for the sound effects, I’m thinking I should try to design some sounds of my own, or use some sounds that are in the Cogswell sound library. I will probably end up using some of the samples from the library, and trying to make a few sounds of my own.  Sound design is one of the elements of the Digital Audio Technology program where students can really be original.  I am looking forward to having some fun with this project!

-Jared D.

Audio students working in the studios.

Thursday, December 9th, 2010

As I was leaving the Cogswell campus yesterday, I heard a grandiose finish consisting of guitars, drums, and something that could have either been a harp or piano.  The sound travelled faintly through the hallways and a a bit of it made its way into the Cogwell admissions office, the Ina A. Cokeley Campus Service.  The curiosity got the best of me and two other Cogswell inhabitants and we followed the sound to the first place we all had assumed to be the source of the audio explosion.  We headed through the halls and heard the sound getting louder and clearer.  Nearing the control room, a few other curious ears were making their way in the same direction me and my band was heading.  We all converged outside of the glass, looking into the tracking room to find a Cogswell Digital Audio student, hands on the faders and knobs of the mixer.

Here’s a look at what we found:


Cogswell hosting an Open House, December 11!

Thursday, December 2nd, 2010

It’s that time again!  Cogswell College is having an Open House on December 11, from 11:00am to 3:00pm.  If you are looking to have a career in the digital arts, engineering, or entrepreneurship, come check out what Cogswell has to offer firsthand.  Admissions Representatives will be on hand to answer any questions you have and to help you out with the admissions process.  Tours will be provided for those who haven’t visited the campus before, as well as workshops about our different programs:  Digital Art and AnimationDigital Audio Technology, Digital Arts EngineeringSoftware Engineering, Computer Engineering, and Entrepreneurship and Innovation (which had its own exclusive Entrepreneurs Workshop in November in conjunction with the Entrepreneurship Launch Competition.)

Also, do you listen to Pandora?  Yes? If so, have you seen or heard us?  Here’s a screen shot provided from a Cogswell student who happened to be listening:

Keep your eyes and ears open the next time you’re listening to your custom station!


Bring Your Own Bass presents: Vendor & Battery

Friday, November 19th, 2010

Tomorrow! Tomorrow! Tomorrow!  The Cogswell Radio Club is hosting a concert, the highly anticipated show:  Bring Your Own Bass presents: Vendor & Battery.  Check out the flyer for all the details!  Plus, if you are visiting Cogswell for the Entrepreneur’s Workshop, feel free to come back and enjoy some fresh music.