Posts Tagged ‘Concept design’

Rapid Concept Visualization Special Topic Class

Monday, July 22nd, 2013

If you would like to move your design skills into the stratosphere, then consider taking DAA 106: Digital Imaging Concepts. In this class faculty member, Jared Gross who works at Juice Box Games in San Francisco, shows students how to go from loose, freehand sketches to final presentation quickly. The course focuses on rapid sketching techniques using tablets and Photoshop, material and rendering methods, rapid visualization of forms in perspective and portfolio presentation and development ideas.

Students will also gain valuable experience using conceptual tools for creating unique and visually interesting forms for hard-surface models, vehicle designs, environments and characters. The goal is to learn to use digital and traditional media to quickly describe elemental and complex forms and then use these forms in the creation of assets for game and film.

Jared has a degree in transportation design and began his career as a vehicle designer in the automotive industry. He is now following his passion for character design by moving his focus to the game industry.

Visit Cogswell’s website to register.