Posts Tagged ‘cogswell digital art and animation’

Cogswell Insiders: episode 2

Tuesday, December 7th, 2010

This week’s featured Cogswell Insider is Jessica Bower!

Q: What is your major/program and student status (frosh, soph, jun, sen)?

A: My major is DAA (Digital Art and Animation) and I’m specializing in 3D Modeling. I am a junior.

Q: What student activities are you involved in?

A: I am involved with Game Development Club, Women of Cogswell Club, and All-Student Board. In those clubs I am currently VP of Game Club, VP of Women’s Club, and I’m an Executive Board Member on ASB.

Q: Can you tell me a little bit more about the Women of Cogswell Club?  I’ve seen some of the Bake Sales as fundraising, those definitely hearken to the domesticity of the female stereotype, is this all in jest?  Are there any men involved in the club, by chance?

A: We are a group designed to get the women (and men) of our school together to talk about issues and host events. The posters we have up are definitely in good fun. We’re just poking fun at the typical female stereotype and it also draws attention to the club. And yes, there are quite a few men involved in the club. It’s about 50/50 when it comes to the male/female ratio.

Q: What was your impression of Cogswell (classes/student body) when you started?  Has it changed?

A: When I first started Cogswell, I was dazzled and I still am. This school has so much to offer in the field I want to pursue, which is making video games, and my old college did not have these courses. I figured the campus, class and student wise, would be similar to my old college, but now that I’ve been here for a year, that view has definitely changed. You never know what to expect here. The people here are a unique bunch of folks.

Q: As a student myself, I completely get the unique quality of the student body.  What are some of the crazy quirks you’ve seen?  Any crazy stories?

A: It’s difficult to just point out any specific crazy quirk, and there are a lot in my opinion. However, story-wise there are plenty, but one does come to mind. It was finals week and Samantha and I needed to work on finals at school. She got the idea to build a couch fort in ASB office. We brought blankets and pillows, pushed the couch and chair in ASB together, built the fort, and slept in it till the next day.

Q: What do you look forward to most in the school year? Projects? Events?

A: I look forward to learning new things and building onto my current knowledge. Going to student events is the highlight of the semester when midterm and final projects start to rear their heads and most of your time is dedicated to working on them.

Q: What have been the most memorable events for you?

A: The most rememberable events for me would be the first student housing event I ever went to when we all went to a beach in Santa Cruz and I got buried vertically and lost my glasses in the ocean (they were found). The second most memorable would be the Global Game Jam that happened at our school in Spring 2010.

Q: Have you met anyone interesting/networked with people you see yourself working with in the future?

A: I have in fact! When the Global Game Jam was here [at Cogswell] in spring of 2010, I got the pleasure of working with four people in the industry. I’m horrible with names, but one I clearly remember was Rob Jagnow, Founder of Lazy 8 Studios and the sole programmer for their indie game “Cogs”. Everyone on my team was so amazing. I knew nothing about game making, but they helped teach me and we created a fun game to play! I feel that I can definitely see myself working with them when I improve my skills and the chance arises.

Q: If so, how have your career plans changed since studying?  Are they still on track with what you wanted when you started?

A: I originally wanted to be a concept artist, but I learned that the industry has many people wanting to get into that particular profession and my drawing skills, in my opinion, are not up to par with industry standards. So, I changed to 3D modeling, because as long as I’m creating something I am happy.

Thanks to Jessica for taking part in the Cogswell student series!  Be sure to check back to read another take on Cogswell Student Life.

Cogswell featured in Autodesk Education Reel

Friday, December 3rd, 2010

Autodesk, the company behind 3d software such as 3ds Max and Maya, has released a reel including works from various student works. Cogswell’s The Offering, made in into the compilation!  Within the first 30 seconds of the video, you see a clip from the Cogswell short where the main character is dancing.  Don’t blink or look away, the pace of the video is rather fast.  The DVD of the reel will be released by February and will be distributed to the many clients of  Autodesk.

As the semester winds down, Cogswell’s ASB had the last all student meeting yesterday to wrap up any unfinished business. Some items to take note of:  ASB will be sponsoring a free movie night to see TRON: Legacy on December 17th; Fusion Awards Submissions will be due soon after the start of the next semester; and Graduation Applications for Spring 2011 will be accepted between January 17th and February 11th.

-Rachel