Thomas Bidaux, former development director at NCsoft, CEO of online game consulting firm ICO partners, and advisory board member for GDC Next; was recently interviewed by Gamasutra about his thoughts on where the video game industry is heading. In his opinion, one of the big influencers in how games are made and played will be using cloud technology.
- While he thinks cloud computing still has much to prove to convince him, he does see a lot of untapped potential from cloud computing in the way games are conceived. A few other points he covered during the interview include:
- How he sees the rise of cloud computing tech changing the industry – the best change would be those that players don’t even notice, convenience.
- What does he see as the challenges of content creation changing in the future – user generated content requires good UI, good documentation because game developers are basically running a project inside their project.
What other changes do you think cloud computing technology will make to video game development?