Posts Tagged ‘Animation’

Cogswell Hosts Private Screening of Worlds Apart

Tuesday, October 18th, 2011

Worlds Apart - Project X

Hey everyone!

I just had to let you know about this really interesting upcoming event. I just found out that Cogswell is going to be having a “private, by invitation only” screening of the newest Project X film, Worlds Apart. The rumor going around campus is that there might be some really cool industry professionals coming to check it out and tell the school what they think.

I’ll tell you what, I will update you tomorrow about what I can find out. I got invited to go see the movie so I’ll have the inside scoop. Be sure to check back tomorrow night!

And if you haven’t already, check out the trailer for Worlds Apart here.

-Zombie

Worlds Apart Set to Screen at the Philadelphia Film and Animation Festival

Monday, September 12th, 2011

Cogswell College is pleased to announce that Worlds Apart, an animated, short film produced under the umbrella of the Project X class, is an Official Selection of the 6th Annual Philadelphia Film and Animation Festival. The festival takes place from September 29 to October 2, 2011.

Project Twenty1 runs the festival and its mission is to Exhibit, Promote, Inspire, and Connect people through film and animation. Project Twenty 1 focuses on helping artists and filmmakers turn their passion into a career.

Its two largest programs, the 21 Day Filmmaking Competition and the Philadelphia Film and Animation Festival, have become exciting annual events for the Philadelphia filmmaking community. The Festival’s educational and internship programs help aspiring artists develop their creative skills while simultaneously preparing them for the business realities of work in the industry.

The Festival hosts programs in the Greater Philadelphia area that attracts participants from all over the world. It creates a network of support, promotion and distribution through which motivated filmmakers and artists can get their work seen internationally. In the process festival-goers have the opportunity to witnesses the birth of exciting new careers and truly original and entertaining films.

Project X is a one-of-a-kind, project-based class at Cogswell College that is run like a professional animation production studio using teams of skilled artists and sound designers. Students worked tirelessly for three semesters to produce a studio-quality short film. During production they are supported by a massive collaborative effort from faculty, staff, visiting artists, industry professionals and alumni.

“The hours are grueling, aesthetics standards are very demanding and we treat the artists like professionals and not students,” said Michael Huber, Director of the Project X course. “This total immersion creates an environment conducive to quality, camaraderie and the highest production value. We believe it’s the best way to learn.”

Cogswell Insiders: Episode 3

Friday, July 22nd, 2011

It’s the triumphant return of Cogswell Insiders! For this installment we have Aaron Miner, President of the Cogswell club Dragons Den Productions. This man has taken it upon himself – with the aide of a few others – to create a hub for creative minds of all artistic skill to create animated films.

Davain: Thank you for coming by to do the interview Aaron.

Aaron: I’m more than happy to represent Dragons Den Productions

Davain: So my first question for you is what was the process in forming DDP? (more…)

NY City International Film Festival Set to Screen “Worlds Apart”

Tuesday, July 19th, 2011

For the second year in a row a Cogswell College Production is an Official Selection of the NY City International Film Festival. The most recent Project X film, Worlds Apart, will follow its predecessor onto the big screens of Times Square in addition to being shown in one of the nearby theaters.

The NYCIFF takes place from August 11 to August 21 and will host 300 films from 46 countries. The Red Carpet Gala will be held at the historic Hudson Theater on August 18.

The film was produced under the auspices of Project X, a unique curriculum design that delivers the learning experience based on a professional studio model. Under the direction of Animation faculty member and long-time professional animator, Michael Huber, students take the film from concept to post production. The class is only available at Cogswell College. Students, selected through a portfolio review and interview process, worked tirelessly for three semesters to produce this studio-quality, short film. They were supported by a massive collaborative effort from faculty, staff, visiting artists, industry professionals and alumni.

This is the second film festival that has announced its showing of Worlds Apart! Here’s to many more!

Lucasfilm Animation Artist Advises Cogswell’s Project X

Friday, February 25th, 2011

Adam Holmes, Senior Story & Previs Artist at Lucasfilm Animation, stopped by to critique and offer advice on the latest Project X production at Cogswell College. The current Project X film is in the final stages of production and should begin the film festival submission process by early April.

“I was very impressed with the Hollywood production value of the film and Huber’s leadership and experience is clearly evident,” said Holmes. “The story, music, character design, animation, lighting and FX were well above most college-produced CG projects. In many shots the excellent character animation felt like I was watching a Pixar film! I have high hopes for these students in their careers and this film could be a serious award contender.”

Project X, the brainchild of Cogswell faculty member Michael Zachery Huber, is a course for upper division students and simulates a professional animation studio. In addition to having the opportunity to work on a professional quality short animation and build a high quality portfolio, students also get to network with industry professionals who visit the class to lend their expertise.

Visit the Project X website to learn more about this unique teaching model.


Radio returns to CPC!

Friday, November 5th, 2010

ONtheAir

Much to my delight, the CPC Radio Club is being ravamped!  Be prepared for some student shows coming to you via online streaming, and keep a heads up for a concert even that’s in the works.  It’s going to be EPIC and beyond your wildest dreams!  I remember the early days of CPC Radio when me and a handful of others were building it from scratch and learning all the tricks of the trade, in addition to some of the trials and tribulations… but we ironed out everything and really sunk our teeth into the lands of internet radio and self-produced concerts.

Also, there’s a pretty snazzy article in the current issue of Animation Magazine that tells the tale of Project X’s last film, “The Offering.”  I personally didn’t work on it, but a ton of my friends did, so I have to represent. :) Go read it, see the trailer, and get stoked!

The Offering Selected For Screening at the Sundial Film Festival

Monday, February 8th, 2010

ProjectX_PosterCogswell Polytechnical College is pleased to announce that The Offering, the first animated, short film produced under the umbrella of the Project X class, has been selected for screening at the 2nd Annual Sundial Film Festival. The festival takes place from March 10 to 13, 2010 in Redding, CA.

The film was produced under the auspices of Project X, a unique curriculum design that delivers the learning experience based on a professional studio model. Under the direction of Animation faculty member and long-time professional animator, Michael Huber, students take the film from concept to post production. The class is only available at Cogswell College. Students, selected through a portfolio review and interview process, worked tirelessly for three semesters to produce this studio-quality, short film. They were supported by a massive collaborative effort from faculty, staff, visiting artists, industry professionals and alumni.

The Sundial Film Festival is a Northern California celebration of the digital artistic expression of professional and amateur filmmakers and photographers. It incorporates an international and children’s film experience with the “State of Jefferson” competition designed to showcase digital film and photography that enlighten and reflect the talent and diversity of artists and/or natural resources of Northern California and Southern Oregon. One of the guiding objectives of the Sundial Film Festival is to educate and foster film and photography production among youth that they may discover an interest or career using this craft.

-Bonnie Phelps, Dean of Institutional Advancement

The Offering Selected For Screening at Tiburon Film Festival

Friday, January 15th, 2010

ProjectX_JungleMaiden

Cogswell Polytechnical College is pleased to announce that The Offering, the first animated, short film produced under the umbrella of the Project X class, has been selected for screening at the 9th Annual Tiburon International Film Festival. The festival takes place from March 18 to 26, 2010 in Tiburon, CA just north of San Francisco.

Project X is a one-of-a-kind, project-based class – unparalleled in its scope and study as it incorporates every component of animation film production for the big and small screen. This class, under the direction of Animation faculty member and long-time professional animator Michael Huber, is only available at Cogswell. Students worked tirelessly for three semesters to produce this studio-quality short film. They were supported by a massive collaborative effort from faculty, staff, visiting artists, industry professionals and alumni.

The Tiburon International Film Festival (TIFF) seeks to provide a greater understanding of the world and its many cultures through the artistic medium of film. The festival attracts top quality films from around the world. TIFF wishes to enhance tolerance between people of all backgrounds. Its goal is one of cultural enrichment and heightened cultural awareness and to create a platform for independent filmmakers to express their talent and vision from any nation. TIFF strongly believes in its motto: “Understanding the World through Film”®

The Digital Art & Animation Degree – Spotlight on Animation

Monday, January 4th, 2010

MacGuffinDemand for computer artists in communications and entertainment industries continues to grow. Career opportunities in content creation are exploding in entertainment production, animation, modeling, interactive application design, user interface design, product design, game development, audio and video editing, web design, industrial visualization, and a myriad of other visual communications areas.

Cogswell Polytechnical College offers WASC accredited bachelor degrees that prepare students for the fast paced, creative technologies industries.

At Cogswell, the Digital Arts Department coursework spans many multi-disciplinary activities. It includes traditional drawing, illustration, sculpture, graphic design, 3D modeling, animation, video, sound design, story development, storyboarding, storytelling, and media integration. The programs offer technical and applied courses utilized by companies embracing integrated media and are structured to allow students to refine their work and skills in a focused area of interest. Digital Arts and Animation project classes provide many opportunities for collaborations with other programs at Cogswell, including Digital Audio Technology and Digital Arts Engineering. The Portfolio classes provide a format for bringing together all of the elements of the concept to delivery pipeline as students collaborate on multidisciplinary teams to complete real world projects.

3D Animation

The animation program encompasses character, non-character and experimental animation. Character animation fuses acting, performance and the principles of movement to create believable, genuine, emotive characters. Character design, story structure and strong animation fundamentals are used by students to create a short, animated film project in their senior year. Fundamentals and the development of the “craft” of animation are stressed. Students may produce animations fusing both traditional and computer techniques. Non-character animation focuses on visual effects, abstract animation or the motion of inanimate objects. Students are encouraged to combine media to produce original, creative work and content.

Digital Arts and Animation Curriculum – 123 Credits

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Cogswell Faculty Spotlight – Michael Huber, Digital Art & Animation

Monday, November 16th, 2009

HuberProfile

Michael Huber

Assistant Professor Michael Z. Huber is a computer graphics animator and effects supervisor, based in the San Francisco Bay Area. Born in the Arizona desert and raised in the Silicon Valley, he is the product of an engineer father and an artist/actress mother. It seems only fitting that his line of work involves the marriage of art and technology on a daily basis.
Michael’s interest in animation began while attending film school in San Francisco, where he studied stop motion animation, cinematography and film production. He eventually transferred to San Jose State University, where a new program called CADRE (Computers in Animation, Design, Research and Engineering) was introduced, which was one of the first places to study computer animation. He furthered his own education by investing in animation software, called HASH, and continued to teach himself enough computer animation to start a freelance animation company, called Gravity 3D.

Having been in the visual effects industry since 1994, Michael’s freelance projects for commercials and videos eventually led to major motion picture and video game projects. He has worked on over fifteen feature length films and has been fortunate enough to work for directors such as Wolfgang Peterson, Luc Besson, Ridley Scott, Roland Emmerich, Michael Bay, and Steven Spielberg.

What classes do you currently teach?

Currently I am teaching advanced classes in computer character animation {part of the Digital Art & Animation program). Also I head up the Project X production group. In Project X we create short films for film competitions.

Do you have a favorite class to teach? If so, why?

I enjoy teaching period. When I see someone grow or that light bulb turn on over someone’s head that is very gratifying. But if I had to pick one I would say the Project X, as it’s really the most creative environment for the students to grow in.

Have you worked for non-academic companies in the past? Which ones? How did that experience make you a better teacher?

Yes, I have been all over the map as far as entertainment is concerned. I have worked for video game, visual effects, and broadcast companies alike. To name a few I worked at Electronic Arts as a Lead Artist, Disney Feature Animation as an animator and Art Director, and Digital Domain as a Technical Director. And that is just a few of them. And yes the more experience you have outside of academia the more of a holistic approach you will be able to bring the to the teaching table, it’s pretty simple.

What made you decide that you wanted to teach?

Not what you would expect. I had a death in the family and it made me realize that I wasn’t doing what I really wanted to do. Furthermore the industry is so fast paced that I had to slow down or I would be in for some serious health problems for myself. Teaching seemed like a way to slow down. Ironically it’s just as difficult. I think any job can have its challenges if you care about it.

What projects have you worked on in the past? What was your role in the project?

Well going backwards I have worked on Tiger Woods PGA tour 2005, 2006, and the 2007 versions, also The Godfather video game as Lead Lighter. For films I played a large role on the Roland Emerichs version of Godzilla as Senior Animator. Also the last two Matrix Films, Black Hawk Down, Armageddon, Poseidon, Titanic, Blade two and three, Minority Report, and there are several others. It’s funny but the work has been so fast paced and hectic that I can’t remember half of the films I have worked on sometimes.

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