Most of you have probably heard about the challenges animation studios and VFX houses have faced in recent years. Costs have spiraled yet the demand for ever-increasing levels of realism have escalated.
They say that necessity is the mother of invention and this article in Digital Arts online explores a few of the options that studios have implemented to increase profitability.
Solutions discussed include using more sophisticated software that allows companies to work with smaller budgets, taking a DIY approach to in-house green screen production to augment VFX shots, crossover between 2D and 3D workflow pipelines, 3D printing to create models and using 3D scanning technology.
What other changes do you see happening in the animation industry?