January 27th, 2014
At Cogswell students are given the flexibility to weave personal interests into class projects as long as they are relevant. Engineering student, Edward Aslanian, turned his passion for guitar and playing around with creating different sounds into an interest in engineering.
For one of his final class presentations, he explored how analog delay impacts the sounds produced by his guitar. This short video gives you an overview of his presentation and findings.
January 24th, 2014
Are any of these in your Linkedin profile?
Putting together your Linkedin profile and want some tips on putting your best foot forward? Then check out this article from the Linkedin blog about best practices and avoiding the ‘buzzwords’ that everyone else is using.
For the past four years Linkedin has conducted a survey of words members use to describe themselves and which words appear most frequently.
Which of these words are in your Linkedin profile? What do you plan to replace them with?
January 23rd, 2014
Even creative people – or maybe, especially creative people – occasionally hit creative blocks. They have looked at the same problem in the same way and need some mental gymnastics to move past where they are and to gain a different perspective.
This article in the Ketchum blog offers tips for creating that “supple mind” and giving your creativity an all-important boost.
Do you have other tricks for inspiring your creativity?
January 22nd, 2014
Ever wonder what decisions go into putting together a VFX shot in a movie? How it is visualized and then made real by a team of artists? It’s Art Magazine put together an impressive collection of behind-the-scene clips from 10 films including: “World War Z,” “Pacific Rim,” “Thor: the Dark World” and “Gravity.”
Cogswell grads were part of the VFX teams on “Oz the Great and Powerful” (Evan Clover as an animator), “Pacific Rim” (Gregory Smith as pilot suit and pod arm artist and Carl Frytz as an uncredited visual effects artist) and “Thor: the Dark World” (Evan Clover as an animator and Carl Frytz as previsualization artist).
Here are 10 VFX breakdowns to inspire you to challenge yourself.
January 21st, 2014
Collaboration is a work you hear all the time. It’s become a buzz word but its meaning has become diluted through constant use.
Here at Cogswell College we don’t just say it, we do it. In our Digital Art & Animation degree program students develop the fundamentals of design, form and stretching their imaginations but they also focus on building their team work skills. Our project-based learning environment helps them understand what it means to work with other for a common goal.
In this short video, student Katie Fortune, describes her experience not only developing her talent but what it’s like to work on a project with other students.
“They will ask me about my artistic opinion sometimes and I’m really honored when they do because there are some really artistic, creative people on my team.”
January 20th, 2014
Bringing together art and engineering talent.
Sony is running a multifaceted media campaign that harkens back to their early days of innovation and pushing the envelope. They ran an ad during the Golden Globes award show that got to the heart of their philosophy. When I watched the video clip, all I could think was that sure looks like a day at Cogswell College.
They say, “When you combine the artist with the engineers, you get something really new – something special.” The ad went on to say, “when great thinkers combine with great doers, 1 + 1 can equal 3.” So true! Great things happen when you create an environment that encourages – and even demands – collaboration across disciplines.
Walk into any classroom at Cogswell, step into the student lounge or listen to conversations taking place in our hallways – and you know you are in a unique place. Students and faculty are passionate about what they do and are eager to learn from each other.
Our next Open House is February 22. Why not RSVP now and come see for yourself how well we have integrated art and engineering? Step into our world of possibilities.
January 16th, 2014
Video game creation has a lot of moving parts and the need for people with specialized skill sets – producers, game designers, artists, animators, programmers and sound designers. At Cogswell College we offer specialized degree programs in each of these areas and bring teams of students together to work on projects.
Our Game Studio project-based class spent a semester building a video game. The result was Wizard’s Prison – a retro shoot-em-up PC game where you play as the evil wizard and escape the dreadful prison.
Recent grad, Kaleb Grace who was a Digital Audio Technology major, was the programmer on the team. In this short video he talks about how sound impacts the player’s experience and the types of programming challenges he faced to achieve the results the team wanted.
Kaleb also just released an album, “Monocle Man Original & Arranged Soundtrack” from other projects he worked on while at Cogswell. Click here to learn more about our Digital Audio Technology Program.
January 15th, 2014
What happens when guy video gamer meets girl video gamer and they fall in love? The guy, Robert Fink, makes a video game to ask his beloved, Angel White, to marry him. In this article in Yahoo Shine, he said that the task took about 5 months to complete and he discovered that the hardest part was keeping the project a secret.
In the game, dubbed “Knight Man,” a dashing white knight attempts to save a princess by completing a series of challenges. Each successful challenge helps him build a golden ring that, in turn, unlocks the castle, where the princess is frozen in a crystal.
Try out the game here and let us know what you think.
January 14th, 2014
In a campaign is designed to drive consumers to see and experience the Sony 4K TVs, the company brings creative innovators together, pairs them with new Sony technology and encourages them to unleash their imaginations.
According to the report in CG World, “the spot sets several important milestones, as it is among first commercials to embrace true 4K both in production and delivery (with a companion piece being shown in 4K at retail locations), utilizing the technology that raises definition by four times that of your standard HD television. Additionally, the spaceship created by VFX company MPC is the largest asset ever created for TV.”
This first production was directed by Garth Davis (co-director of Top of the Lake) and shot by Academy Award-winning cinematographer Claudio Miranda ( Life of Pi), and imagines the limitless potential of Davis’ vision, as realized through the new 4K Ultra High Definition TV.
Check out the video of the commercial.
What do you think about the commercial and the potential for the 4K technology?