Archive for the ‘News’ Category

Cogswell Hosts Their Annual Holiday Wish Drive!

Monday, November 17th, 2014

Cogswell Holiday Wish Drive with Family Giving TreeCogswell College is proud announce their nearly-decade-long tradition of the annual Holiday Wish Drive in partnership with the Family Giving Tree, an organization dedicated to fulfilling the wishes of local children and their families during the holiday season. Since 1990, the Family Giving Tree has fulfilled more than one million holiday wishes for Bay Area children in need. The Family Giving Tree partners with Bay Area social service agencies to collect specific gift wishes from children with whom they work year-round. With the help of 1,000 donating groups like ours, the Family Giving Tree was able to fulfill the wishes of more than 68,000 children last year!

Thousands more of local children are hoping to experience the joy of receiving a gift this holiday season. You can spread holiday joy in a couple of ways:

  1. Choose a card and shop for the specific gift. Wish cards with the name, age, gender, and wish of a person in need are located in The Pulse office inside the Admissions office.
  2. Go online and sponsor a child’s wish by visiting vgt.FamilyGivingTree.org/cogswell
  3. Choose an envelope and mail in your donation. Donation envelopes are also located in The Pulse office.

Cogswell continues to increase it’s donations year after year and hopes to donate 100 gifts this holiday season.

Michal Makarewicz, Directing Animator at Pixar Studios Coming to Cogswell

Monday, November 17th, 2014

Cogswell Career Development Center Presents: Michal Makarewicz
Wednesday, November 19th
6:00 PM
Dragon’s Den

Have you ever wanted to see an industry professional do an animation demo? Ever wonder how to develop your project? Cogswell College hosts Michal Makarewicz today to answer your questions and more.

Michal Makarewicz, Directing Animator at Pixar Studios and Instructor at Animation Collaborative, will provide an hour-long animation demo at Cogswell. Whether you are new to animation or more experienced, Michal offers tips and techniques for developing your animation project. The presentation is in partnership with Animation Collaborative – an organization that offers workshops throughout the year on various animation industry specialties.

IGDA (International Game Developers Association) Meeting

Wednesday, November 12th, 2014

Cogswell Presents: IGDA (International Game Developers Association) Meeting
Wednesday, November 12th
7:00 PM – 9:00 PM
Dragon’s Den

The Silicon Valley chapter of the IGDA (International Game Developers Association) will be meeting on-campus at Cogswell on 11/12 in the Dragon’s Den at 7 pm. PlayPhone will demo integration of the Android SDK into a game and discuss why PlayPhone’s carrier gaming network is the essential addition to traditional publishing channels to maximize discovery, engagement and revenue.

More on PlayPhone:

PlayPhone is the world’s premier mobile social gaming network. Our social gaming platform enables mobile carriers to easily offer their customers a leading edge, personalized gaming experience with the most advanced social gaming features available today. PlayPhone reaches more than a billion mobile subscribers worldwide via game stores live on Verizon, Sprint, SingTel, Telkomsel, Vivo, Claro, TIM, Virgin Mobile, Mobily and Boost Mobile ­ with more carriers coming soon. In addition, PlayPhone lets game developers launch games globally and access carrier billing for all game stores plus a complete toolbox of social and monetization features using a single integration SDK. PlayPhone’s Android, Unity and HTML5 SDK is less than 100KB and takes about an hour to integrate into games.

Additional sponsors: Five Leaf Clover, Mary-Margaret Network.
http://www.playphone.com/

SIGGRAPH Selects Cogswell College Dean Jerome Solomon as 2017 Conference Chair

Saturday, November 8th, 2014

Jerome Solomon selected=

ACM SIGGRAPH is pleased to announce the selection of Jerome Solomon, Dean of the College at Cogswell College, as the SIGGRAPH 2017 Conference Chair. Solomon has been previously involved within the ACM SIGGRAPH community and will undoubtedly bring his knowledge and experience to his new role. “His superb skills, grasp of the industry, and professionalism will tremendously benefit SIGGRAPH,” said Rebecca Strzelec, SIGGRAPH Conference Advisory Group Chair. “I am confident that Jerome will take SIGGRAPH 2017 to the next level.”

Jerome Solomon has 17 years of industry experience in Hollywood. He has worked at Industrial Light and Magic, DreamWorks Animation, Electronic Arts and Rhythm & Hues Studios. During his career, he received film credits on “Avatar,” “Madagascar,” “Shrek 2,” “Babe,” “Ace Ventura II,” and “Batman & Robin.” In addition, he has shipped 3 AAA game titles: “Star Wars: Force Unleashed,” “Tiger Woods 07″ and “The Godfather Game.”

Solomon holds a Bachelor of Science Degree in Computer Engineering from UCLA and a Masters of Science Degree from Georgia Institute of Technology in Computer Animation. SIGGRAPH 2017 takes place from July 30 to August 3, 2017, in Los Angeles, California. Solomon will follow SIGGRAPH 2015 Conference Chair Marc Barr from Middle Tennessee State University and SIGGRAPH 2016 Conference Chair Mona Kasra from University of Texas at Dallas.

For further information on this announcement, please contact media@siggraph.org.

Watch Solomon’s interview with Steve Waskul here:
Jerome Solomon interview with Steve Waskul

About SIGGRAPH 2015

The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques, including a three-day commercial exhibition that attracts hundreds of exhibitors from around the world. The conference also hosts the international SIGGRAPH Computer Animation Festival, showcasing works from the world’s most innovative and accomplished digital film and video creators. Juried and curated content includes outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts. SIGGRAPH 2015 will take place from August 9-15, 2015, in Los Angeles, California. Visit the SIGGRAPH 2015 website or follow SIGGRAPH on Facebook and Twitter for more detailed information.

- See more on the Siggraph website

Cogswell Student to Present Mobile App Game at SIGGRAPH

Monday, August 4th, 2014

SUNNYVALE, CA – A student from Cogswell College’s Game Studio will present a newly produced, school-developed mobile app game during the 2014 SIGGRAPH Conference’s “Appy Hour” showcase in Vancouver.

Cara Ricci, one of Cogswell’s Game Design Art students participating in the project-based learning Game Studio, will be presenting the new game, titled Tangram Jam, at SIGGRAPH. The game was developed and produced as part of a Cogswell Game Design & Development course. SIGGRAPH’s “Appy Hour” is designed to showcase the next generation of mobile applications and their creators. Demos by developers of interactive, animated, location-based, visualization and game apps will be presented.

Tangram Jam is an iOS and Android mobile educational puzzle game created by students attending Cogswell’s Game Studio. The game is aimed at third- and fourth-grade students, and has been designed to teach them concepts of adding fractions. The game leverages visual, auditory and kinesthetic learning style techniques in a fun and stimulating environment. 3D characters and procedurally generated music are also featured in the game.

Jerome Solomon, Cogswell’s Dean of the College and Director of Game Design & Development program, says,

“Cara Ricci’s contribution to the exciting new kids game Tangram Jam has been invaluable. She completely redesigned our user interface and contributed much of the game’s UX (user experience). She also worked as a character animator on our team. The look and feel, UX, and animations featured in this new game are critical to making its game play experience fun and engaging for third- and fourth-grade students.”

Adds Cara Ricci, “Almost everything on this project was new and different for me, since I had never previously worked on a video game project with a team comprised of more than five people. There was a lot of teaching and learning from each other, since we had to pass off work and take on unfamiliar tasks. It was exciting for me to have learned such a huge amount of information in a very small period of time. Our original idea was to develop a game that would teach fractions to children in a fun and visually pleasing manner. I believe that the kids who ultimately play Tangram Jam will learn math through shape and color association, as well as how fractions are basically pieces of a whole. Hopefully, it will also teach them how to make decisions quickly, and how to organize and categorize within a restricted time limit.”

As seen on Computer Graphics World: http://cgw.com/Press-Center/Siggraph/2014/Cogswell-Student-Presents-Mobile-App-Game-at-SIG.aspx

Other sources:

Computer Graphics World
Animation World Network
Gamasutra
Shoot Publicity Wire
Games Press

Cogswell Student’s Artwork Featured On Kotaku!

Wednesday, July 16th, 2014
Matt Bard

Dungeonesque Walls

One of our students, Matt “Bardler” Bard, had his polycount rock formation featured on Kotaku as, “A rather magnificent-looking, somewhat dungeonesque wall from Bardler”

Clicker here for the article!

Awesome job, Matt!

2014 NCIIA Papers Feature Cogswell Authorship

Friday, March 14th, 2014

The National Collegiate Inventors and Innovators Alliance (NCIIA) supports technology innovation and entrepreneurship in higher education, and has a membership of nearly 200 colleges and universities from across the country. This 17-year-old national nonprofit organization engages with over 5,000 student & faculty entrepreneurs each year, by helping them to commercialize their concepts.

The NCIIA is holding their 18th annual conference from March 21-22, 2014, right in Cogswell’s backyard in San Jose, California. It is an intensive two-day conference for practitioners of technology entrepreneurship in high education. Conference sessions explore policy, programs, funding and insights into what is happening in higher education today; and how that will impact tomorrow.

Cogswell Polytechnical College is proud to share the 2014 peer-reviewed papers written by our very own Christopher-John Cornell & John Duhring! Topics include Project-based Learning Kickstart Tips, The Metamophosis of Business Plan Competitions, and Crowdfunding: More Than Money Jumpstarting University Entrepreneurship. Follow the links for the full publications.

Visit our website for more information about Cogswell’s Master’s Degree Program in Entrepreneurship & Innovation, the Immersion Program for visiting students and entrepreneurs, or the Kauffman Fasttrac Program.

Cogswell College is a 2014 Global Game Jam Host Site

Tuesday, January 7th, 2014

Eating pizza and waiting for the Opening Presentation at GGJ 2013

Cogswell College is pleased to once again serve as a host site for the Global Game Jam. The College’s involvement with the annual event began with the first sponsored Game Jam in 2009.

DATE: January 24 – 26, 2014

TIME: 6:00PM on Friday and wrapping up at 3:00PM on Sunday

PLACE: Cogswell College, 1175 Bordeaux Dr, Sunnyvale, CA 94089

Registration required

COST: $10 students (with college email address); $20 Cogswell Alumni and $40 general public

INCLUDED with registration: Pizza on Friday evening, continental breakfast on Saturday and Sunday and snacks and coffee throughout the weekend.

The Global Game Jam (GGJ) is the world’s largest game jam event taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal.

REGISTER now for an action-packed weekend of game development and networking!

Don't miss the fun!

10 Short Animated Films Considered for an Oscar

Friday, December 27th, 2013

The 10 films are listed below in alphabetical order by title, with their production companies and whenever available, a link to the trailer.

Feral,” Daniel Sousa, director, and Dan Golden, music and sound design (Daniel Sousa)

Get a Horse!” Lauren MacMullan, director, and Dorothy McKim, producer (Walt Disney Feature Animation)

Gloria Victoria,” Theodore Ushev, director (National Film Board of Canada)

Hollow Land,” Uri Kranot and Michelle Kranot, directors (Dansk Tegnefilm, Les Films de l’Arlequin and the National Film Board of Canada)

The Missing Scarf,” Eoin Duffy, director, and Jamie Hogan, producer (Belly Creative Inc.)

Mr. Hublot,” Laurent Witz, director, and Alexandre Espigares, co-director (Zeilt Productions)

“Possessions,” Shuhei Morita, director (Sunrise Inc.)

“Requiem for Romance,” Jonathan Ng, director (Kungfu Romance Productions Inc.)

“Room on the Broom,” Max Lang and Jan Lachauer, directors (Magic Light Pictures)

Subconscious Password,” Chris Landreth, director (National Film Board of Canada with the participation of Seneca College Animation Arts Centre and Copperheart Entertainment)

Do you have a favorite?

Leonardo Da Vinci’s Unique Piano Heard Again After 500 Years

Monday, November 25th, 2013

Artist, inventor and genius, Leonardo da Vinci, drew up plans for a piano and cello combination instrument 500 years ago. While we don’t know if da Vinci ever built the ‘viola organista,’ Polish concert pianist, Slawomir Zubrzycki, used copies of the original drawings to bring the instrument to life.

Check out this short video of this musical and mechanical work of art and listen to the first performance at the Academy of Music in Krakow.

Let us know what you think of the sound. Pretty amazing!