Archive for the ‘News’ Category

Cogswell Kicks Off 2nd Annual After School Program with San Jose’s Independence High School

Thursday, November 20th, 2014

COGSWELL COLLEGE KICKS OFF 2ND ANNUAL “AFTER SCHOOL PROGRAM” FOR FALL 2014 IN CONJUNCTION WITH SAN JOSE’S INDEPENDENCE HIGH SCHOOL

Sunnyvale, CA, November 10, 2014 – Cogswell College, a leading educational institution offering a unique, project-based curriculum fusing Digital Art, Engineering and Entrepreneurship, has just commenced its 2nd Annual “After School” program with 48 students currently enrolled.

Cogswell College designed this program in conjunction Mr. Jack Aiello a senior instructor with San Jose’s Independence High School. The After School program represents a shared endeavor between Cogswell College and Independence High School, and is made possible for the high school through a five year grant from Goodwill to Independence High and Cogswell’s support of providing free instructions and usage of their studios and equipment.

The Cogswell After School program will run for eight weeks, and offers courses in the areas of Digital Audio, Digital Animation and Game Design. This unique program engages students in a project-based learning environment led by Cogswell faculty, and features classes modeled on a redesigned Cogswell curriculum – one that is specifically suited to meet the needs of high school students.

Abraham Chacko, Cogswell’s VP of Admissions & Marketing, and facilitator for the After School program, said, “The teenagers who attend Independence High School are from the Silicon Valley, so when they realize that we are offering custom designed classes to them in digital animation, game design and digital audio, their ears really perk up! They know that future jobs within companies like Disney and Pixar might be within reach, if they have the knowledge and exposure to these digital art forms early in life.”

“We are delighted to be in the second year of this program. Last year, the response to this wonderful program was terrific. We had 50 students participate in 2013,” Grettel Castro-Stanley, Independent High School’s Principal said. “Those students reported back to us that they learned a lot, were inspired and encouraged, and had a great deal of fun in the process.”

Independence High School’s Jack Aiello is a “Project Lead The Way” – trained instructor who teaches Introduction to Engineering Design at Independence High. He is also a coordinator of that school’s pre-engineering program, Space Technology Engineering Academy Magnet (STEAM). He serves as the faculty facilitator for the Cogswell After School program in tandem with Chacko.

“Running an after school class with 20 students at Cogswell, working in a project-based environment, is far more advantageous than the more traditional teaching model that involves lectures or video presentations at the front of a classroom of 35 or more students,” says Aiello. “The hands-on computer and audio equipment, programming tools and industry-experienced instructors that Cogswell offers us are a tremendously valuable resource. The partnership with Cogswell allows our students an exciting peek into the ‘behind-the-scenes’ world of the digital creative arts, and gives them a leg up into the super competitive, post graduate world of securing creative jobs in the digital space.”

ABOUT INDEPENDENCE HIGH SCHOOL:

Located in San Jose, CA, Independence High School is one of the largest high schools in Northern California. With a student body of approximately 3200 for the 2014-2015 year, Independence is also part of the East Side Union High School District. The high school is one of about 400 State of California school participants in the California Partnership Academies (CPA) program. The program stresses rigorous academics and career technical education, with a career focus. Schools involved with the CPA program boast the highest graduation rates (95%) in the state, attributing this to their focus on pre-engineering and technical education programs and smaller learning communities.

For more information on Independence High School, please see: http://www.ihs.schoolloop.com/

ABOUT COGSWELL COLLEGE:

Designed as a “fiercely collaborative, living laboratory,” Cogswell College is located in the heart of the legendary Silicon Valley in Sunnyvale, California. The school is a WASC accredited, four-year institution of higher education with a specialized curriculum that fuses digital arts, audio technology, game design, engineering and entrepreneurship.

Numerous alumni of Cogswell College have secured prominent positions within the entertainment, videogame, technology, computer, animation, and motion graphics industries throughout California and beyond. Several of these alumni have established careers with such high profile companies as Activision, DreamWorks Animation, Disney, Electronic Arts, Pixar, and Microsoft Game Studio. Many other alumni have launched their own creative ventures.

Recent Cogswell alumni were members of the Academy Award-winning production teams which worked on the blockbuster films “Frozen” and “Life of Pi.” Some of the other well-known consumer projects to which Cogswell alumni have contributed include the feature films “The Boxtrolls” and “The Avengers,” and the popular videogames “Call of Duty: Advanced Warfare,” “Halo 4” and “Battlefield Hardline.”

Additionally, animated short films conceived and produced by Cogswell students have gone on to win prestigious awards, including those presented by the California International Animation Festival, the Colorado Film Festival, the Oregon Film Festival, the Miami Film Festival, the Philadelphia Film & Animation Festival, the San Jose Short Film Festival, and Canada’s International Film Festival.

Cogswell College is located at 1175 Bordeaux Drive, Sunnyvale, California, 94089. For more information, please call 1-800-264-7955 or visit: http://www.cogswell.edu/

Contact for Cogswell College:
Rachael Sass
Creative Services Manager
Sunnyvale, CA
408/498-5150
rsass@cogswell.edu

Media Contact for Cogswell College:
Dan Harary
The Asbury PR Agency
Beverly Hills, CA
310/859-1831
dan@asburypr.com

Former Cogswell Alumni Finds Success in the Solar Energy Industry

Tuesday, November 18th, 2014

Former Cogswell Alumni Dean Sala, 52,  has found success in the alternative energy industry. He is both the Founder and CEO of Suntactics, a company that specializes in producing portable Solar Chargers and Solar Panels. Dean’s company and products have been featured and covered by Forbes.com, Mother Earth News, NBC, ABC, CBS, The Mercury News and The San Francisco Chronicle. The following is an interview as it appeared in a November issue of the magazine Kiplinger, Personal Finances, and is credited to Patricia Mertz Esswein.

You worked in high tech?

Yes, for 23 years, 15 of them as a software engineer for Hewlett-Packard. In 2008, HP shut down my whole division, and I was out of a job. I didn’t see myself going back to software, so I returned to school to finish a second degree, in electrical engineering.

Why Suntactics?

Solar power has interested me since I was a kid. When I returned so school, I teamed up with a partner to power a full size glider with solar energy. We worked on other projects, and in 2009 we formed a general partnership to focus on making a portable yet powerful solar panel to charge a phone. In 2010 my partner said, “I don’t think this is going to work,” and left amicably. Since then, I’ve developed three products that can charge devices with a USB connection. I have provisional patents on my designs, and I’ve sold almost 10,000 units, mostly via our website (www.suntactics.com) and Amazon.com. Our chargers range in price from $140 to $240. They’ll charge an iPhone in two hours or less in direct sunlight, as fast as a wall outlet. They’re popular with outdoors enthusiasts, among others.

You made the panels yourself at first?

The cheapest solar panel laminator I could find cost $50,000 and was full size. I needed a pint-size one. So I built my first one out of parts from a pizza oven that  bought at Goodwill. I cranked out 2,000 panels in my garage.

Did you get any outside help?

To perfect my process, I picked the brains of a scientist and a couple of engineering PhDs. But in my previous career, I never saw the sales and marketing end, and now I was trying to run a business. So I appealed to Score [www.score.org a nonprofit group that mentors small businesses]. When I told them I couldn’t keep with with orders, that’s all they needed to hear. I have two counselors- one is an expert in manufacturing and the other in marketing. They helped me find a small manufacturer to produce more units under contract.

How did you finance your start up?

I took out a home-equity line of credit on my house and borrowed about $42,000. More recently, I got a line of credit that’s backed by the Small Business Administration.

Do you make a living?

In 2013, we did more than $500,000 in sales, and I paid myself about $65,000. That’s a lot less than the $100,000 I made at the peak of my career as a software engineer, but because I’m a sole proprietor I can write off a lot of stuff on my tax return.

What’s ahead?

Our next product will charge laptops. I’m gradually bringing production into my own facility because contracting it out is expensive. We need to get into retail outlets. Our products are sold in Batteries Plus stores, but it’s a struggle to get into sporting-goods and big-box stores.

Is your work rewarding?

I’d rather do this than anything else. My customers are my bosses, and I like to make them happy. Plus, I bought a company car: a Chevy Camaro that replaces the ’68 model I sold to go to college and the ’98 pickup I had been driving. It’s my dream car.

Dean’s story is proof that it’s never too late to go back to school or follow and pursue your dreams. All it takes is a bit of patience, hard work, and determination. Congratulations Dean!

Cogswell Hosts Their Annual Holiday Wish Drive!

Monday, November 17th, 2014

Cogswell Holiday Wish Drive with Family Giving TreeCogswell College is proud announce their nearly-decade-long tradition of the annual Holiday Wish Drive in partnership with the Family Giving Tree, an organization dedicated to fulfilling the wishes of local children and their families during the holiday season. Since 1990, the Family Giving Tree has fulfilled more than one million holiday wishes for Bay Area children in need. The Family Giving Tree partners with Bay Area social service agencies to collect specific gift wishes from children with whom they work year-round. With the help of 1,000 donating groups like ours, the Family Giving Tree was able to fulfill the wishes of more than 68,000 children last year!

Thousands more of local children are hoping to experience the joy of receiving a gift this holiday season. You can spread holiday joy in a couple of ways:

  1. Choose a card and shop for the specific gift. Wish cards with the name, age, gender, and wish of a person in need are located in The Pulse office inside the Admissions office.
  2. Go online and sponsor a child’s wish by visiting vgt.FamilyGivingTree.org/cogswell
  3. Choose an envelope and mail in your donation. Donation envelopes are also located in The Pulse office.

Cogswell continues to increase it’s donations year after year and hopes to donate 100 gifts this holiday season.

Michal Makarewicz, Directing Animator at Pixar Studios Coming to Cogswell

Monday, November 17th, 2014

Cogswell Career Development Center Presents: Michal Makarewicz
Wednesday, November 19th
6:00 PM
Dragon’s Den

Have you ever wanted to see an industry professional do an animation demo? Ever wonder how to develop your project? Cogswell College hosts Michal Makarewicz today to answer your questions and more.

Michal Makarewicz, Directing Animator at Pixar Studios and Instructor at Animation Collaborative, will provide an hour-long animation demo at Cogswell. Whether you are new to animation or more experienced, Michal offers tips and techniques for developing your animation project. The presentation is in partnership with Animation Collaborative – an organization that offers workshops throughout the year on various animation industry specialties.

IGDA (International Game Developers Association) Meeting

Wednesday, November 12th, 2014

Cogswell Presents: IGDA (International Game Developers Association) Meeting
Wednesday, November 12th
7:00 PM – 9:00 PM
Dragon’s Den

The Silicon Valley chapter of the IGDA (International Game Developers Association) will be meeting on-campus at Cogswell on 11/12 in the Dragon’s Den at 7 pm. PlayPhone will demo integration of the Android SDK into a game and discuss why PlayPhone’s carrier gaming network is the essential addition to traditional publishing channels to maximize discovery, engagement and revenue.

More on PlayPhone:

PlayPhone is the world’s premier mobile social gaming network. Our social gaming platform enables mobile carriers to easily offer their customers a leading edge, personalized gaming experience with the most advanced social gaming features available today. PlayPhone reaches more than a billion mobile subscribers worldwide via game stores live on Verizon, Sprint, SingTel, Telkomsel, Vivo, Claro, TIM, Virgin Mobile, Mobily and Boost Mobile ­ with more carriers coming soon. In addition, PlayPhone lets game developers launch games globally and access carrier billing for all game stores plus a complete toolbox of social and monetization features using a single integration SDK. PlayPhone’s Android, Unity and HTML5 SDK is less than 100KB and takes about an hour to integrate into games.

Additional sponsors: Five Leaf Clover, Mary-Margaret Network.
http://www.playphone.com/

SIGGRAPH Selects Cogswell College Dean Jerome Solomon as 2017 Conference Chair

Saturday, November 8th, 2014

Jerome Solomon selected=

ACM SIGGRAPH is pleased to announce the selection of Jerome Solomon, Dean of the College at Cogswell College, as the SIGGRAPH 2017 Conference Chair. Solomon has been previously involved within the ACM SIGGRAPH community and will undoubtedly bring his knowledge and experience to his new role. “His superb skills, grasp of the industry, and professionalism will tremendously benefit SIGGRAPH,” said Rebecca Strzelec, SIGGRAPH Conference Advisory Group Chair. “I am confident that Jerome will take SIGGRAPH 2017 to the next level.”

Jerome Solomon has 17 years of industry experience in Hollywood. He has worked at Industrial Light and Magic, DreamWorks Animation, Electronic Arts and Rhythm & Hues Studios. During his career, he received film credits on “Avatar,” “Madagascar,” “Shrek 2,” “Babe,” “Ace Ventura II,” and “Batman & Robin.” In addition, he has shipped 3 AAA game titles: “Star Wars: Force Unleashed,” “Tiger Woods 07″ and “The Godfather Game.”

Solomon holds a Bachelor of Science Degree in Computer Engineering from UCLA and a Masters of Science Degree from Georgia Institute of Technology in Computer Animation. SIGGRAPH 2017 takes place from July 30 to August 3, 2017, in Los Angeles, California. Solomon will follow SIGGRAPH 2015 Conference Chair Marc Barr from Middle Tennessee State University and SIGGRAPH 2016 Conference Chair Mona Kasra from University of Texas at Dallas.

For further information on this announcement, please contact media@siggraph.org.

Watch Solomon’s interview with Steve Waskul here:
Jerome Solomon interview with Steve Waskul

About SIGGRAPH 2015

The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques, including a three-day commercial exhibition that attracts hundreds of exhibitors from around the world. The conference also hosts the international SIGGRAPH Computer Animation Festival, showcasing works from the world’s most innovative and accomplished digital film and video creators. Juried and curated content includes outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts. SIGGRAPH 2015 will take place from August 9-15, 2015, in Los Angeles, California. Visit the SIGGRAPH 2015 website or follow SIGGRAPH on Facebook and Twitter for more detailed information.

- See more on the Siggraph website

Cogswell Student to Present Mobile App Game at SIGGRAPH

Monday, August 4th, 2014

SUNNYVALE, CA – A student from Cogswell College’s Game Studio will present a newly produced, school-developed mobile app game during the 2014 SIGGRAPH Conference’s “Appy Hour” showcase in Vancouver.

Cara Ricci, one of Cogswell’s Game Design Art students participating in the project-based learning Game Studio, will be presenting the new game, titled Tangram Jam, at SIGGRAPH. The game was developed and produced as part of a Cogswell Game Design & Development course. SIGGRAPH’s “Appy Hour” is designed to showcase the next generation of mobile applications and their creators. Demos by developers of interactive, animated, location-based, visualization and game apps will be presented.

Tangram Jam is an iOS and Android mobile educational puzzle game created by students attending Cogswell’s Game Studio. The game is aimed at third- and fourth-grade students, and has been designed to teach them concepts of adding fractions. The game leverages visual, auditory and kinesthetic learning style techniques in a fun and stimulating environment. 3D characters and procedurally generated music are also featured in the game.

Jerome Solomon, Cogswell’s Dean of the College and Director of Game Design & Development program, says,

“Cara Ricci’s contribution to the exciting new kids game Tangram Jam has been invaluable. She completely redesigned our user interface and contributed much of the game’s UX (user experience). She also worked as a character animator on our team. The look and feel, UX, and animations featured in this new game are critical to making its game play experience fun and engaging for third- and fourth-grade students.”

Adds Cara Ricci, “Almost everything on this project was new and different for me, since I had never previously worked on a video game project with a team comprised of more than five people. There was a lot of teaching and learning from each other, since we had to pass off work and take on unfamiliar tasks. It was exciting for me to have learned such a huge amount of information in a very small period of time. Our original idea was to develop a game that would teach fractions to children in a fun and visually pleasing manner. I believe that the kids who ultimately play Tangram Jam will learn math through shape and color association, as well as how fractions are basically pieces of a whole. Hopefully, it will also teach them how to make decisions quickly, and how to organize and categorize within a restricted time limit.”

As seen on Computer Graphics World: http://cgw.com/Press-Center/Siggraph/2014/Cogswell-Student-Presents-Mobile-App-Game-at-SIG.aspx

Other sources:

Computer Graphics World
Animation World Network
Gamasutra
Shoot Publicity Wire
Games Press

Cogswell Student’s Artwork Featured On Kotaku!

Wednesday, July 16th, 2014
Matt Bard

Dungeonesque Walls

One of our students, Matt “Bardler” Bard, had his polycount rock formation featured on Kotaku as, “A rather magnificent-looking, somewhat dungeonesque wall from Bardler”

Clicker here for the article!

Awesome job, Matt!

2014 NCIIA Papers Feature Cogswell Authorship

Friday, March 14th, 2014

The National Collegiate Inventors and Innovators Alliance (NCIIA) supports technology innovation and entrepreneurship in higher education, and has a membership of nearly 200 colleges and universities from across the country. This 17-year-old national nonprofit organization engages with over 5,000 student & faculty entrepreneurs each year, by helping them to commercialize their concepts.

The NCIIA is holding their 18th annual conference from March 21-22, 2014, right in Cogswell’s backyard in San Jose, California. It is an intensive two-day conference for practitioners of technology entrepreneurship in high education. Conference sessions explore policy, programs, funding and insights into what is happening in higher education today; and how that will impact tomorrow.

Cogswell Polytechnical College is proud to share the 2014 peer-reviewed papers written by our very own Christopher-John Cornell & John Duhring! Topics include Project-based Learning Kickstart Tips, The Metamophosis of Business Plan Competitions, and Crowdfunding: More Than Money Jumpstarting University Entrepreneurship. Follow the links for the full publications.

Visit our website for more information about Cogswell’s Master’s Degree Program in Entrepreneurship & Innovation, the Immersion Program for visiting students and entrepreneurs, or the Kauffman Fasttrac Program.

Cogswell College is a 2014 Global Game Jam Host Site

Tuesday, January 7th, 2014

Eating pizza and waiting for the Opening Presentation at GGJ 2013

Cogswell College is pleased to once again serve as a host site for the Global Game Jam. The College’s involvement with the annual event began with the first sponsored Game Jam in 2009.

DATE: January 24 – 26, 2014

TIME: 6:00PM on Friday and wrapping up at 3:00PM on Sunday

PLACE: Cogswell College, 1175 Bordeaux Dr, Sunnyvale, CA 94089

Registration required

COST: $10 students (with college email address); $20 Cogswell Alumni and $40 general public

INCLUDED with registration: Pizza on Friday evening, continental breakfast on Saturday and Sunday and snacks and coffee throughout the weekend.

The Global Game Jam (GGJ) is the world’s largest game jam event taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal.

REGISTER now for an action-packed weekend of game development and networking!

Don't miss the fun!