Archive for the ‘Inspiration’ Category

Sony Kicks Off New Visionaries Campaign with “Just Imagine”

Tuesday, January 14th, 2014

In a campaign is designed to drive consumers to see and experience the Sony 4K TVs, the company brings creative innovators together, pairs them with new Sony technology and encourages them to unleash their imaginations.

According to the report in CG World, “the spot sets several important milestones, as it is among first commercials to embrace true 4K both in production and delivery (with a companion piece being shown in 4K at retail locations), utilizing the technology that raises definition by four times that of your standard HD television. Additionally, the spaceship created by VFX company MPC is the largest asset ever created for TV.”

This first production was directed by Garth Davis (co-director of Top of the Lake) and shot by Academy Award-winning cinematographer Claudio Miranda ( Life of Pi), and imagines the limitless potential of Davis’ vision, as realized through the new 4K Ultra High Definition TV.

Check out the video of the commercial.

What do you think about the commercial and the potential for the 4K technology?

The 10 Best Pieces of Advice for Aspiring Entrepreneurs

Friday, January 10th, 2014

Over the past year, Entrepreneurs’ series “Startup of the Month” asked successful entrepreneurs what advice they have for others looking to take the leap into the startup world. From ignoring what goes wrong to dismissing some advice and surrounding yourself with amazing people, here is the best advice for aspiring entrepreneurs.

Check out this slideshow presentation to find out what the founders of OrganicLife, Enigma, Zady, Soma, Locu and others have to say.

What piece of advice do you think will be most helpful as you develop your business?

Not Your Typical New Year Resolutions

Monday, December 30th, 2013

According to the USA.gov website some of the most popular new year resolutions are: Drink less alcohol, eat healthier, lose weight, manage stress, manage debt – no big surprises here.

This was first published in 2009 by Carole Summerville but we think it’s worth sharing again. It’s a great reminder that some resolutions can make our lives better and the world a better place.

Tell us about the resolution you plan to make.

10 Short Animated Films Considered for an Oscar

Friday, December 27th, 2013

The 10 films are listed below in alphabetical order by title, with their production companies and whenever available, a link to the trailer.

Feral,” Daniel Sousa, director, and Dan Golden, music and sound design (Daniel Sousa)

Get a Horse!” Lauren MacMullan, director, and Dorothy McKim, producer (Walt Disney Feature Animation)

Gloria Victoria,” Theodore Ushev, director (National Film Board of Canada)

Hollow Land,” Uri Kranot and Michelle Kranot, directors (Dansk Tegnefilm, Les Films de l’Arlequin and the National Film Board of Canada)

The Missing Scarf,” Eoin Duffy, director, and Jamie Hogan, producer (Belly Creative Inc.)

Mr. Hublot,” Laurent Witz, director, and Alexandre Espigares, co-director (Zeilt Productions)

“Possessions,” Shuhei Morita, director (Sunrise Inc.)

“Requiem for Romance,” Jonathan Ng, director (Kungfu Romance Productions Inc.)

“Room on the Broom,” Max Lang and Jan Lachauer, directors (Magic Light Pictures)

Subconscious Password,” Chris Landreth, director (National Film Board of Canada with the participation of Seneca College Animation Arts Centre and Copperheart Entertainment)

Do you have a favorite?

Panel Discussion on Tips for Being a Successful Game Audio Contractor

Thursday, December 12th, 2013

Interested in getting into the Game Audio field? This video in GameSause from the Casual Connect Conference offers an in-depth look at the business by four industry panelists and moderator, Aaron Walz.

Aaron Walz owns Walz Music & Sound. He recently scored the top-ranking Facebook adventure, Ravenwood Fair and has received several awards for his audio work including “Best Game” at the Independent Game Festival and Game Tunnel’s “Best Sound” as well as being nominated for “Best Game Audio” by GDC Online.

Panelists include:

  • Rich Vreeland (also known as Disasterpeace), an award-winning freelance composer and sound designer based in Berkeley, CA, with a focus in producing and directing dynamic sound treatments for games.
  • Barry Dowsett who created original audio content for an array of cool projects for developers and publishers such as Activision, Popcap, Electronic Arts, THQ/Dreamworks, F9, Eidos, Gree, Playdom, Griptonite, Microsoft Game Studios, iWin, Disney Interactive, Google and many more.
  • Dren McDonald is an experienced game audio composer, sound designer and audio director with over 30 shipped titles.
  • Nick Thomas began his career as lead Engineer/Mixer for Sony Music artists, including Destiny’s Child, Celine Dion, Carlos Santana, Jessica Simpson, Michael Jackson and Ricky Martin. In 2003, Nick joined with Kane Minkus to open SomaTone Interactive and has spent the last 10 years producing the highest quality audio and art content for Gaming.

During the video these five share their experiences working on game audio, the challenges they’ve faced and tips for advancing in the industry.

What is your biggest take-away from the discussion?

5 Things Super Successful People do Before 8:00AM

Friday, December 6th, 2013

While 8:00AM may sound incredibly early for all our night-owl students, many people do meet the day before the sun is up. The list in a recent Forbes article includes: Margaret Thatcher who was up every day at 5 a.m.; Frank Lloyd Wright at 4 am and Robert Iger, the CEO of Disney wakes at 4:30am just to name a few.

We know you’re thinking – YIKES – not in this lifetime. But according to Inc. Magazine, morning people have been found to be more proactive and more productive. So what is it these morning people do to jump start their day?

  • Exercise
  • Map out their day
  • Eat a healthy breakfast
  • Engage in visualization
  • Make their day top heavy

If you want to learn more, check out the article in Forbes.

If you start your day early, what helps you be most productive?

Absorb Inspiration from Bay Area Museum Exhibits

Tuesday, November 19th, 2013

With both a Thanksgiving and a Holiday break coming up, here are some outstanding art exhibits in the Bay area to help you recharge your creative juices after the grind of getting through finals.

De Young, San Francisco, website

  • Art of Bulgari: La Dolce Vita & Beyond, until 02/17/14
  • David Hockney: A Bigger Exhibition, until 01/20/14

Legion of Honor, San Francisco, website

  • David Waterston: A Compedium of Creatures, until 12/29/13
  • Matisse from SFMOMA, until 09/07/14
  • Anders Zorn: Sweden’s Master Painter, until 02/02/14

Asian Art Museum, San Francisco, website

  • In the Grand Style: Celebrations in Korean Art During the Joseon Dynasty, until 01/12/14
  • The Carved Brush: Calligraphy, Painting & Seal Carving by QIBAISHI, until 07/13/14

Walt Disney Family Museum, San Francisco, website

  • Water to Paper, Paint to Sky: The Art of Tyrus, until 02/03/14
  • Bruno Bozzetto: Animation Maestro, until 03/17/14

Cartoon Art Museum, San Francisco, website

  • Sam & Max – Swift & Mirthful Justice: The Art of Steve Purcell, until 04/20/14
  • Grains of Sand: 25 Years of the Sandman, until 03/16/14

Tech Museum of Innovation, San Jose, website

  • Star Wars, until 02/23/14

San Jose Museum of Art, San Jose, website

  • Hidden Heroes: The Genius of Everyday Things, until 02/02/14

Which exhibits would you like to visit?

Famed Game Designer, Brenda Romero, Visited Cogswell College

Friday, November 15th, 2013

Yesterday award-winning game designer, artist, writer & creative director, Brenda Romero,  gave her IndieTalk, “Jiro Dreams of Game Design.” The talked was inspired by the movie, “Jiro Dreams of Shushi.”

If you ever wondered what a 3 star Michelin Chef can teach you about game design, well Brenda Romero has an answer. Even if you never wondered – Brenda’s talk was well worth listening to.

Brenda had been making games for Facebook where the mentality was to create minimum viable products. This approach meant that you expected to fix bugs and then add features as you discovered what players really wanted. You did not expect to ship, or strive for, a great game. In the real-world producers don’t say, “let’s make this game great so take all the time you want.” In the real-world the goal is to deliver games on time and on budget.

One of her personal projects was “Trains” – where every single decision mattered as she labored to make a game that was as good as she could make it. She had the luxury of time and never put in something to just to make the game work. She could wait until the right decision appeared.

She wondered what made some things great and others not. Then she came across asparagus – one perfectly prepared, perfectly decorated and perfectly presented plate of asparagus. She realized that a fully designed experience is the foundation of greatness.

Following are some of the things she learned from studying this 3 star group of chefs:

  • Great ideas – you can never rest on your laurels.
  • Great Ingredients – start with the best you can get. You will spend more time managing failures than successes.
  • Think in terms of shipping constantly – great chefs ‘ship’ 10,000 items during their lifetime while a game designer may only ship 100. Polish and perfect every step of the way.
  • Consistency – a chef must deliver every night.

Brenda will be presenting her talk at the upcoming GDC next spring.

22 Animated Shorts from Around the World

Tuesday, November 12th, 2013

Pixar's "One Man Band" short animation.

This blog from Design Your Way list what it considers as 22 of the best short animated films. While best is a subjective term, many of the films they included in the list were either film festival winners or recommend for consideration by the Academy Awards.

While some of the film links are missing, there is still plenty of variety in both technique and subject matter to give you plenty of food for thought.

Hopefully these will offer some inspiration for your own projects.

20 Quotes for Achieving Mastery

Monday, November 11th, 2013

French novelist, Honore De Balzac

Here’s to starting Monday off with some great inspiration! Take a few minutes and read through this Slideshare presentation of quotes collected by Robert Greene.

For example: “An unfulfilled vocation drains the colour from a man’s existence.” Honoré De Balzac

Please share your favorite inspirational quote.