Archive for the ‘Game Engineering’ Category

From Zombies to Loving with Brendon Chung of Blendo Games

Friday, July 19th, 2013

Brendon Chung of Blendo Games, thinks that variety is the spice of life. Since each of his games are quite different in approach and focus, he lives this philosophy constantly in his professional life.

In this short video, Brendon discusses his game design creative process, how he learned to speed up the design work and also shares what software helped him get started.

What tools did you use when you were just starting to learn game design?

A Deeper Look into How Mobile Gaming is Changing the Market

Friday, June 14th, 2013

If you are preparing for a career as a Game Design Engineer, then this in-depth article in Game Industry about mobile gaming trends will give you some food for thought.

Juniper Research projects 64.1 billion downloads of game apps to mobile devices in 2017, compared to the 21 billion downloaded in 2012. According to the report, tablet owners will lead the charge. Juniper projects that tablet gamers will spend over $3 billion on in-app purchases in 2016, which is more than ten times the $301 million Juniper calculated for 2012 tablet game revenue.

Still, smartphones continue to outpace tablets, with more than $6 billion projected to be spent on them in 2016. The company’s study found a clear migration from portable game consoles to tablets and smartphone. The analysis also covers smart phone penetration by region, top mobile phone producers and an overview of the issues facing mobile game developers in their efforts to monetize their creations.

Have you considered creating games for the mobile market?