Archive for the ‘Events’ Category

GLOBAL GAME JAM 2012!!!

Tuesday, January 10th, 2012

Global Game Jam @ Cogswell College

Hey hey now!

I have cool news for anyone and everyone who would like to be involved in game design!

Cogswell College is going to be hosting the 2012 Global Game Jam!!! <— (notice I put 3 “!” to emphasize how exciting this is)

It will start at 6:00PM on Jan 27th and go all the way to 3:00PM on Jan 29th, that’s right a whole weekend of designing games you crazy people!

If you want more info about the schedule and prices, go to the link below.

http://www.cogswellalumni.com/ggj2012/

SEE YOU THERE!!!!

-Zombie

Kevin Richardson To Give Gamificaiton Summit Talk at Cogswell College

Friday, September 30th, 2011

Cogswell Alumnus, Kevin Richardson (2003), was a featured speaker at the Gamification Summit in September in New York City. On October 5, the Big Apple comes to Cogswell College as Kevin brings his wealth of knowledge and creative spirit to campus.

Join us to learn more about how gameplay is changing the face of business throughout the world.

Date: October 5, 2011

Time: 7:00 to 9:00 PM

Place: Dragon’s Den

Cogswell College

Pizza and Sodas provided!

Gamification Summit NYC is the must-attend event that shows you how to use the power of games to create breakthrough engagement with your customers and employees. Companies like Gilt Groupe, Google, Microsoft, NBC/Universal, MTV, Recyclebank and Aetna have leveraged gamification to transform their businesses. In a growing trend game designers turn their talents from creating fun games to creating fun web sites and other cool experiences for major brands.

Kevin Richardson is a Senior Producer at MTV Networks’ Nickelodeon Kids & Family Games Group. Prior to MTVN, Kevin was the Executive Producer over the ClueFinders series and numerous Reader Rabbit games while at The Learning Company/Mattel Interactive, and spearheaded outbound licensing for books, music, and television on a variety of brands. Before that, Kevin ran the German wing of the European Studio Grouping PALOMA, developing and localizing animated content for the German television market. He has produced over 30 “E” rated games, contributed to five feature films, and overseen animation production at home and abroad

Our Future-Cogswell’s 2011 Commencement Speech

Thursday, June 9th, 2011

It’s a spectacular moment when you know that your college rocks after finding out that a White House worker will be speaking at the present graduating class graduation. It’s even more so when said worker is very informative about the industry that most of the graduating students are going into and a witty sense of humor to boot! (more…)

A wonderful time at Wondercon

Wednesday, April 6th, 2011

wondercon

I recently attended Wondercon along with a few of my other Cogswell College Comic Creation Club members.  It was a really great experience for me, I got to meet people at Boom Studios and Aspin Comics (they’re like smaller versions of Marvel and DC), as well as meet some independent artists and comic writers.  Two years ago, at my first Wondercon, I got a really good suggestion which was to make my own printed portfolio to hand out to people I meet at cons.  So before APE (Alternative Press Expo) in 2010, I made little portfolios to give to people to showcase my art.  Before this year’s Wondercon I printed about 30 of them up and got them ready to hand out.  I also printed half page ads for my comic Unusual Tuesdays, and a bunch of business cards.  This is something I’ve highly recommended my fellow classmates to do as its really good for things like comic or game conventions where you’re hoping to network.

I went to some great panels from Boom Studios, one was about marketing and the other was about editing.  They also hosted one that was about the digital comic age, which is a big deal as that is the age we now live in.  I enjoyed a panel about the comic ‘East meets West’ by Peter Powers, and another about a series called ‘Finder’ by Carla Speed McNeil.  On Saturday I attended three portfolio reviews, from Lucas Arts, Aspin Comics, and Boom Studios.  Boom Studios defiantly gave me the best comments of the bunch, but I learned a lot from all three.  The critiques were worth the three hour wait for sure!  After that I walked around and handed out my flyers to people on the floor of wondercon, letting folks know about my webcomic “Unusual Tuesdays.”  It was a very productive weekend and I find myself quite invigorated by the turn of events and I’m planning my own marketing strategy for Unusual Tuesdays, going beyond just handing out free flyers.  I look forward to that.  Hopefully next year C5 will be able to pay for student’s tickets, or maybe even have a table.  I can’t wait for next year.

–Amelia Davis

C5 club president & author/artist of Unusual Tuesdays

Artists speaking truth – The Tech hosts talk on “The Future of Play”

Tuesday, March 29th, 2011

The Future of Play talk stage with Mr. Snibbe and Mr. Wilcox

Michael Martin, dean of Cogswell College, invited all students to attend a talk presented by Joe Wilcox and Scott Snibbe, two well known modern artists, about the “Future of Play” in our world today. It was hosted at the Tech Museum of Innovation, nested in the heart of Downtown San Jose which was very fitting for the talk since the museum is dedicated to the future of play through technological advances. The whole talk lasted no longer than about two hours, but in those two short hours the guests got to see some of the prior works of these two artists and hear their view on the topic at hand.

The two of them felt that play hasn’t really changed in the years that it has existed since they explained that play is a state of enjoyment and pleasure doing any one thing; getting lost in something you like to do. Mr. Wilcox continued more on that by bringing up the fact that today the play that we had 12 to 15 years ago is so different than today’s “re-invention” of play. To justify this claim of re-invention, he referenced the interaction between people and the play that would come of interactions and how it has changed today. He described that back when children and teenagers wanted to hang out or have some quality time together they would not have the luxury of texting or instant messaging. Instead they would have to plan it out ahead of time, call them through phone, or just go to their houses in person and see if they wanted to do anything. It was a bit harder to judge when or where a person would be without the connection tools of today, Mr. Wilcox went on to say, but it was still a way for people to interact face to face and still have that feeling of interaction.

He then moved to today’s reality that has the medium of the internet and cell phones to transfer information and provide alternate forms of play by means of video games, interactive applications, and lightning fast text messages. Both then went on to describe that these mediums, although helpful, distracts the real interaction that play needs to be enjoyed to its fullest since most of these new products need no one else to operate them than the user from the comfort of their own room. They made sure to remind everyone that they didn’t say these new advances in technology were bad, but to say that their influence was essentially “re-inventing” the definition of play in such a way that would mean less interaction outside of one’s household.

The night ended with a raffle, some thank you’s, and pictures to remember the event by. The whole experience was great and I really can’t wait until the next time The Tech holds another one of these talks. Plus, their view on “Play” got me to get out of the house that weekend to work out with friends, which I haven’t done in weeks. Looks like they have some truth to what they say!

Special thanks to our dean, Michael Martin for letting the students know about the meeting!

-Davain

P.S. Here’s a picture of both Wilcox and Snibbe that I drew during the talk. I showed them from where I was sitting and they gave me a thumbs up. Even Mr. Snibbe said that it was good (although I think he was just being nice!).

Sketch of Wilcox and Snibbe

Cogswell College Open House

Tuesday, March 29th, 2011

This past Saturday March 26th, Cogswell held an open house event. The event was open to anyone who was interested in getting more information about who we are and what we do at Cogswell. We had a lot of visitors, some of which were visiting from the east coast! Everyone received a tour of the campus and watched the videos of Project X and ESAL. Each visitor had the opportunity to speak to a representative of the department of their interest, so that they could ask all the questions they had regarding the program.  Also, interviews were setup with the financial aid office and with the office of admissions. This way, the visitors each had a good understanding of what programs we offer and what are the requirements for admissions as well as any questions they had in regards of financial aid opportunities. I conducted several tours and had a lot of fun doing so. Cogswell will be having another open house on May 7th for those who are interested, you will be able to RSVP at Cogswell’s website.

Comic layout lecture with comic club president Amelia Davis

Monday, March 14th, 2011
Amelia Davis presenting comic layout

Amelia Davis talking about comic layout

On Friday I gave my very first class in C5 (Cogswell College Comic Creation Club) with the assistance of our club adviser Dave Perry.  I talked about comic layout, going over some of the fundamentals.  I’ve now been working on my own web comic “Unusual Tuesdays” for about a year.  I’ve also worked on personal comics before, so I knew a little to start with; however I did a lot of reading before this lecture, really trying to learn about how different people go about laying out the comic.  My ‘little’ class (of about 9 students, not so little when compared to many of my real classes) went really well, I talked about how to create a nice easy flow to a comic, how one can use panel layout to emphasize an important moment, and I really stressed that, most important of all, one had to keep the storyline clear and easy to understand.   I brought in a whole bunch of comic books of many different genres for my ‘students’ to look at.  There were adventure stories, horror, sci-fi, comedy, superheroes, but my main point with bringing them was to show the similarity with how the artists thought about layout, no matter the genre.

We went on a in-school ‘field trip’ where we walked to our wall covered in comics with a dragon painted over them to take a look at all of the different layouts up there.  On that wall there are hundreds of pages, most with creative layouts and I talked a lot about what I was seeing up there and engaged my students by asking them what they saw and thought about.  They all get an A for participation.

The lecture turned out very well and they all wanted to know when the next class will be, so I’m working up what it will be about.  There were requests for writing and pacing of comics, also for strip comics (like the ones you read in the newspaper) but for that I’ll actually have to dig up some new books as I don’t know as much about how strip comics are made.  Any which way I’m very excited that it went so well and I can’t wait to teach the next one.

–Amelia Davis, President of Comic Creation Club

dragon comic wall

Fusion Awards were out of this world!

Thursday, March 10th, 2011

fusion award night 2011

The 2011 Fusion Awards were a big hit this year.  Most people were dressed smart (the posters did say ‘dress to impress, dress like a spy), the decorations were of stars and planets and dragon eggs, and the food was delicious.  The trophies were new as well this year and a big hit.  Similar to the one from the previous year they had the classic ‘dragon egg’ look that Cogswell Students so love.  The event was defiantly one of the fanciest events held on campus, perhaps only comparable to senior night.  Dresses varied from prom dresses and tuxedos, to simple cocktail dresses and polo shirts with slacks.

It was really great that this year the teachers of the different fields being judged came up and talked a bit about the category before the nominees were announced.  It was really refreshing to get to hear a nice introduction to the topics, particularly ones I didn’t understand as well, like rigging, lighting, and the music categories.  There were 15 different categories as follows; Music Production, Music Performance, Music Composition, Sound Design, Illustration, Sculpture, Concept Design, Photography, Texturing, Lighting, Modeling, Game, Rigging, Animation, Sequential Art.  This year was the first year that sequential art was a category, one that the comic club requested and got.  It’s nice how much power the students have on campus with influencing programs and the like.

Overall the evening was a beautiful evening, with some lovely star balloons, some of which now adorn my room.  The evening went really well, and we got exactly as many people as we had planned for (we had planned for way more than we thought we were going to get) next year I think we’ll have to plan for even more!

The Trophies

Global Game Jam at Cogswell, a success!

Friday, February 11th, 2011

In the fast-paced 48 hours that is IGDA Global Game Jam, eight teams shelled out eight playable games!  Cogswell students joined alumni and professionals, notably Namco and Cryptic Studios, to hammer out ideas and see them come to fruition.

The Cogwell College campus was one of six GGJ sites in the state of California.  On a global scale, all of the sites yielded about 1500 games in total.

The games created at Cogswell are available for download.  Just look for “Cogswell.”

Cogswell’s Entrepreneurship Workshop recieves recognition by Kauffman Foundation.

Monday, January 24th, 2011

Remember the Entrepreneur’s Workshop in November?  The workshop coupled with Cogswell’s Entrepreneurship Launch Competition to kickoff the newest edition to the Cogswell College family of programs and degrees: Entrepreneurship and Innovation.  For that event, Cogswell received recognition from the Kauffman Foundation, an organization that advocates for entrepreneurs and for improving education for youth.

The activities of Cogswell’s entrepreneurship event were just a few of over 3,000 that took place during Global Entrepreneurship Week of 2010. The massive movement educated aspiring entrepreneurs, and also helped launch many businesses.   Cogswell’s contribution was put together by Professor Bret Sweet and program director Trish Costello.  The inspiration and excitement they continually pour into the Entrepreneurship and Innovation branch of Cogswell is a true testament to the passions they share with entrepreneurs everywhere.

-Rachel