Archive for the ‘Events’ Category

Entrepreneur’s Workshop… begins!

Monday, November 22nd, 2010

Trish Costello, director of the Entrepreneurship and Innovation program, just welcomed everyone to the  event.

She says that the new program has been well received and has a lot of potential for all involved.  The digital programs (Digital Art and Animation, Digital Arts Engineering, Digital Audio Technology, Computer Engineering, Software Engineering) at the school can be incorporated into the Entrepreneurship Program.

Now there are screen shots showcasing the last ESAL project with Boeing that highlights the fusion of all of the programs incorporated.  Technology is joined with artist vision to create something innovative, like the previous project worked on by students, a flight simulator for new aircraft.

The agenda for the day has been revealed!  First up? Market simulations hosted by Professor Bret Sweet. Then lunch, panelists, products, a QR Code scavenger hunt, and an admissions Q&A.

An entrepreneurship video is being played and the room looks rather inspired and eager.

Now Bret Sweet is heading up the market simulation.  Everyone gets a bag with a secret inside.  Five rounds of observation, voting, and gauging of importance is going to happen.  We even have some parents involved in this.  Running the simulation, he asks, “how satisfied are you with your item?”

More directions revealed:  “Put your item on the table, walk around the room to scope out what else there is, then compare your item with the others.”

Now he askes, “how do you feel about your item?” Everybody trades!  What will people be willing to give up, and for what?

Now the room is divided into hemispheres, and it’s time to trade their goods.  Will people be satisfied, less satisfied, or in love? A round of trading happens again.

Now the “market” has expanded to be the whole room!  Players can now trade “globally.”

Results:  Round one, people were less satisfied.  Why?  Audience member says, “They didn’t have a choice with their items.” As the rounds continue, satisfaction increases, parallel to the openness of the markets and how big the trade pool is.

“I can only sell it to you if there’s a limited amount,” Bret just said. “As things are harder to get, the more expensive they are.  That’s supply and demand…rounds one and two are economics, round five is macroeconomics.  You have something that other people across the world really value.”  Brett adds that entrepreneur’s try to find a value for something that people want.

Trish takes the stage once again.  After taking a field trip yesterday, she found Hackers Dojo, Y-combinator Incubator company: Anybots, and another incubating space, Plug-n-Play.

Who are a few of her favorite entrepreneurs? Richard Branson, Mother Teresa, Russell Simmons, Steve Jobs.  Trish notes: Richard Branson didn’t graduate high school and has a learning disability, and he’s incredibly successful!

Now a little information on our degree programs:  Bachelor’s in Entrepreneurship & Innovation with a specialty in Digital Media, join degree in Entrepreneurship and Digital Media or Engineering, any degree with an Entrepreneurship Minor,

“All of our professors have experience both in teaching and their profession,” Trish says.

Trish adds, “Hands-on experiences occur everyday… students experience a method and learn the theory…  Students create Cogswell Ventures, and Cogswell provides the safety net for risks for learning…  We can be the most influential Entrepreneurship school in the country!”

Now it’s time for lunch!  Looks like everyone’s mingling, high school students, Cogswell students, panelists, parents, and professors..

Continuing along, the panelists are taking their places onstage.

Panelist Dan Marques, 25 year old entrepreneur, just flew in from Boston to join us today.  He’s head of marketing for Gemvara, a company started when he was in college.

Describing his slides: Network For Teaching Entrepreneurship (NFTE) involvement inspired him.  He went to Babson College and started a few companies, one being a network of IM users who were paid to post ads in their away messages.  Company got purchased.  Paragon Lake, the predecessor of Gemvara, started to be a method of custom jewelry.  Later, he helped rebuild the Entrepreneurship program at Babson.  He also began a dollar store in his hometown.  Later he invested in another Entrepreneur involving the “handyman service.” He then became NFTE board member of Boston chapter.

“Don’t take shortcuts because you’ll get cut short,” says Dan. “Just because you’re young doesn’t mean you can’t.”

Trish is now introducing Lee Cohen.

Born of immigrant scientists, she found she was passionate about cooking after undergrad.  Worked for Naked Juice, marketing in various cities.  She then went to Harvard Business School and got her MBA.  This is where she really got passionate about startups.  She now works with Become.com.

“My life isn’t the traditional Harvard grad life… I took a completely different route,” she says. She then adds advice, “Figure out what your passions are and get into them.” She says to the students that when they’re young and in school, they should try a lot of paths and make mistakes, it will be beneficial.  She adds, “Be open to things you aren’t really interested in,” and “work for someone who is great, not good, GREAT.”

Ash Monif is up next.  A Cogswell alum, he started the Game Development Club that is still going strong after ten years.  He started a game-making business while he was still in student housing, selling stock because he couldn’t pay anyone. Second, he started another game, IDI, a flash game about good health.  He had received a grant for it.

During his time in the Game Development Club he produced various games, even a GDC winner. He has worked at EA and Atari.  He developed with guys from SubAtomic when creating a game for the Wii.  Also, acted as a consultant with them while working for Atari.  The game they developed, “Field Runners, “was in top 20 in the Apple App store for six months.  It also maintained the Top 10 in Japan, reached the top ten in PSP marketplace, and was recognized by TIME Magazine.  Now they have a hub in Boston, looking to establish one on the West Coast. His company has relationships with developers worldwide.  Ash says, “I hadn’t realized I was an entrepreneur until I kept creating.”  He found mentors in the industry.  Also adds, “Pursue your full passion.”

Back to Trish, “Find someone who is where you want to be in ten years.”

Fun fact: “40% of HS Students have the goal of starting their own company.”

The panel is now open for questions from the audience.

Q: “What was the most challenging thing?”

A: Dan: “Manage the highs and lows of being an entrepreneur.” Expect good times and bad and stick through it. Learn from it.

Lee: “Managing survival.”  She says use the people you have. “Adapt.” “Constantly be a cheerleader… even through the bad times, be the chearleader to push forward… be the optimistic one.”

Ash: “Team, Funding, Vision.  If you’re missing one, it will most likely flop.” Also, “having a very clear vision” is very important.

Q from audience member, John, for Ash: “Do you have your dream and your day job?”

A: Ash: “There isn’t one way to start a company correct/incorrect.”  He’s tried many ways, there is no one way to be successful, so you have to do what works for you.  “When you’re a team, you have to work out each individual’s ideas for the whole.”

Trish interjects and passes the mic to the other two.

Dan: “Activities require different amounts of your resources.”

Lee: “If I were you guys, I would have taken advantage of all of the ideas and student resources.  Bills to pay shouldn’t be a limiting factor.  We all have our day jobs.”

Q from same John:  “I want to get into games, like what you’re doing, how can I start?”

Ash:  “You already did.  You’re here.” Get connected.  Get a mentor.

Q: What’s the difference between a small business owner and an Entrepreneur?

Dan:  “Entrepreneurship is a way of thinking an acting.  You can do it either in a big corporation or a small business.”

Trish: “I would agree….  so much as changed over the years, that making your own career is becoming more popular…  we’re in an environment of change… we’re teaching students that they are constantly evaluating, they have the ability to create for thmselves instead of having someone else provide.”

Q:  “What’s the biggest obstacle, and how did you overcome it?

A: Lee: “Hiring people.  It’s an art, not a science.  People who are paper perfect aren’t necessarily perfect…  you have to be able to let go and let people take over responsibilities.”

Ash:  “Founder’s Syndrome.”  You tell people to “please continue to create this beautiful thing…  like an anxious parent, but you have to be able to share the vision and let other people run with it.”  He also adds, “For me, creative conflict.  Some companies like Microsoft want you to argue… the idea wins, not the ego, not the person, the idea wins.”

Dan: “Struggle with what to optimize for, get your priorities straight, define your goals.”

Q: “What do you look for when you’re hiring?”

Dan: “Data driven people.  People who can look at data, interpret it, and go.”

Lee:  “I look for enthusiasm and brains.”  She says that if she can teach you and you’re eager to learn, you have a better chance than someone who is “paper perfect.”  “Don’t be shocked if someone says, ‘I want you for this job, not this one.’”

Ash:  “I make sure these are people I can trust.  I get to know their personality.  Honesty is a much better option.  Problem solving is also a defining factor.”

Q:  “What’s the biggest factor to help you get to the place where you were doing something that seemed to work?”

Ash: “My failures. You have to gain a sense of market activity and learn so you don’t make the same number of mistakes over time.”

Q: “What prepared you the most? Courses or experence?”

Lee: “An institution like Cogswell gives you a lot of resources.  College teaches you how to think.”  She adds, “I had to stop being afraid of failure.

Dan: “The hands-on pieces were really critical to what I’ve done.  Being in company with other entrepreneur’s was a source of motivation.”

Ash:  “Confidence.  You will encounter those who say ‘you’re crazy,’ but have confidence in yourself.  Even if I fail, I want to do this.” Also adds, “It’s better to have tried and failed than to never have tried at all.”

Trish asks the panelists to give the audience a closing thought.

Dan:  “Start something today. Start working toward something.  Move from talking to taking action!”

Lee:  “Just do it.  Whatever you’re passionate about, you enjoy, just do it.  Meeting people is very important.  There are so many resources here in the bay area.”  She adds, “if anyone wants to reach out, they can contact me through my site:  leecohenonline.com”

Ash: “Follow your passions, keep pursuing them.  Whatever happens, keep on trying and learn from your mistakes.  If you don’t know how to do something, ask.  Utilize your resources:  family, friends, teachers.  Not only do they provide initial funding, but they also provide emotional support.”

Trish thanks them for coming, and invites the audience to talk to them after the workshop.  Now there’s a ten minute break.

Back in session… PX film, preceded by Michael Huber speaking about the Project X class.

After the viewing of the film, “The Offering,” Trish thanks everyone for coming and introduces the launch of the Entrepreneurship Competition! Groups of up to four students create a business plan and have the chance to win a scholarship.

Ending the workshop, she introduces another activity, a QR code scavenger hunt.  She also adds that there are admissions representatives on site to answer any questions they may have.  Attendees disperse, with much buzz still in the Dragon’s Den.

Great showing, and lots of participation.  Looking forward to the next event!

Bring Your Own Bass presents: Vendor & Battery

Friday, November 19th, 2010

Tomorrow! Tomorrow! Tomorrow!  The Cogswell Radio Club is hosting a concert, the highly anticipated show:  Bring Your Own Bass presents: Vendor & Battery.  Check out the flyer for all the details!  Plus, if you are visiting Cogswell for the Entrepreneur’s Workshop, feel free to come back and enjoy some fresh music.

Are you going to the Entrepreneur’s Workshop?

Thursday, November 18th, 2010

It’s only two more days until the Entrepreneur’s Workshop.  Are you going?  If you have the entrepreneurial spirit, it’s not too late to RSVP.  Just fill out the form on the Entrepreneur’s Workshop page.  At the workshop, you’ll learn by doing. There are simulations lined up to give students experiences in marketing and exercises in product design.  Following the interactive activities is a panel with Cogswell Alum Ash Monif, COO and Executive Producer of Subatomic Studies, and serial entrepreneur Dan Marques, who has seen much success with his involvment in online marketing for Gemvara. The panelists are there to answer any questions you might have regarding your own ventures, so come out to the Entrepreneur’s Workshop and learn how to make your goals reality!  The event is free, and is also open to current Cogswell students, so this may be prime time for prospective students to ask questions of current students as well.

In other news, today is the Thanksgiving potluck!  This has been a highly anticipated event for everyone on campus.  What’s the excitement about food, you may ask?  Everyone from student, staff, and faculty can show off their culinary prowess.  Where else can you get a taste of the best macaroni and cheese in the world made by the Assistant Admissions Director?  Or the most phenomenal green bean casserole from your Professor?  It’s fascinating to see who is equally talented in the kitchen as they are in sculpture, programming, or music composition.

Ready for Fusion?

Wednesday, November 17th, 2010

Although it is taking place next semester, now is the time for Cogswellians to prepare for the annual student-produced FUSION AWARDS!  This isn’t just any award show.  This is a chance for students to put their work up against that of their peers, and gauge their skills.  Categories span from traditional art in 2D and sculpture to student produced PC games and audio production and composition.  The contest of sorts is open to all levels of undergraduates, so freshman should be prepared to bring out their best and compare with the upperclassmen.  Although, with fellow student voting, as well as faculty, sometimes the junior or senior doesn’t always win.  With that said, I would like to emphasize that everyone has a chance and getting a coveted dragon egg to display upon their mantle.

The event is sponsored by Cogswell’s Associated Student Body (ASB), and is organized by a student committee comprised of members of the ASB’s Executive Board.  This special committee collects work, sets up the voting system, counts votes, and promotes and produces the award ceremony.

Important dates to keep in mind:

-2011 Fusion Awards submission period begins January 28, 2011

-Voting takes place February 7-11, 2011

-2011 Fusion Awards Ceremony takes place on February 25, 2011

Since submissions begin shortly after the return from winter break, Cogswell students are urged to start thinking about what they will be submitting now so they have the break to finesse their entries.  This is one of the biggest events of the year!  It will definitely be a treat to see what all of these creative minds have been working on.

Guests from Massive Black and EA to speak tomorrow

Monday, November 15th, 2010

Tomorrow night, Cogswell is hosting a special event.  We are pleased to have two representatives from the companies Massive Black and Electronic Arts come out and talk about their experiences in the gaming and animation industries. This should be a very informative lecture, as most of Cogswell’s student body has the goal of getting into these industries, and there is a huge amount of interest in learning about what to expect in their future career.  Not only is it beneficial to get an intro of what to expect straight from those who are experiencing it, but it is also prime time to make connections you can utilize.  I heard there will be pizza, so no need to worry about food during the dinner hour.

In other news, the ASB (Associated Student Body) is hosting another Cogswell movie night this Friday.  This week’s offerings?  The newest Harry Potter movie!  As a fan of the series, I’m incredibly excited for this movie night!  I urge students to please sign up ASAP, because spots are limited.  ASB hosts various events throughout the semester and the movie nights are definitely one of the most popular. Depending on the movie, even faculty will get in on the action and join the massive Cogswell mob that inhabits the entrance of various movie theaters.  Unfortunately, we are not seeing the midnight showing, but maybe that’s best for the sake of any Friday morning classes.

-Rachel

Power-Up: Trends in the Video Game Industry

Wednesday, October 20th, 2010
Photo by Vicki Thompson

Photo by Vicki Thompson

Bring your lunch and join Cogswell students, faculty and staff as faculty and other invited guests share insights into their areas of expertise.

Tomorrow’s talk, “Power-Up: Trends in the Video Game Industry” is presented by Albert Chen.

Albert Chen is the Assistant Professor of Game Design and Development and joined Cogswell’s full-time faculty in 2007. He heads the Game Art concentration under Digital Arts and Animation (DAA) program and Digital Arts and Engineering (DAE) under the Engineering program. He is also the Associate Director for Cogswell’s Engineering Simulation and Animation Laboratory (ESAL), and the recipient of the Boeing Performance Excellence Award in 2008. His goal is to provide the mentoring and support students need to excel at Cogswell and in the video game and digital media industries.

Mr. Chen was a professional game developer for over twelve years with credits in nearly two dozen game titles. His roles included Game Designer at EA, Game Design Director and Senior Level Designer at Factor 5, Level Layout Manager at 3DO, and Mission Designer, 3D Art Technician, International Lead Tester and QA Tester at LucasArts. He has a Bachelor of Arts degree in International Relations from the University of California at Davis.

The talk will take place in Room 197.

-Bonnie Phelps, Dean of Institutional Advancement

Cogswell College Grads Lead Volunteer Efforts at AES

Friday, October 15th, 2010
AES2010

Evan Peebles (2nd from left) and Michael McConnell (front row, 3rd from right)

Evan Peebles (class of 2007) and Michael McConnell (class of 2009) are the Volunteer Co-Chairs for the 129th Audio Engineering Society Conference taking place in San Francisco in November.

Evans graduated with a BS in Digital Audio Technology and is currently Technical Support Specialist at Cogswell College. He brings the experience he gained when he served as Co-Chair of the Volunteer Committee two years ago. McConnell graduated with a BS in Interdisciplinary Studies and is Owner at Media Local Studios and Production Manager at Tertia.

Director of Convention Management, Chris Plunkett, said that “Michael McConnell and Evan Peebles are determined to build a reliable, energetic and savvy cadre capable of lending the requisite hands-on support that insures a smooth running program.”

For over 60 years, the AES has been the largest gathering of audio professionals and enthusiasts on the globe, attracting delegates from over 100 countries worldwide. Workshops, tutorials, technical papers and the exhibition floor provide attendees with a wealth of learning, networking and business opportunities.

-Bonnie Phelps, Dean of Institutional Advancement

Cogswell Hosts iOS4 Introduction Classes

Wednesday, October 13th, 2010

Cogswell College will host a series of classes anyone interested in learning more about developing applications for the iPhone and iPad devices. Cogswell College Alumni, faculty, staff and students can take the classes for $25 each (plus a small registration fee) – a 50% discount off the regular cost of the class.

To register, visit eventbrite and select the Cogswell discount option. You must complete your registration by October 17 to take advantage of the discount.

Class Dates:

Intro I – Monday, October 18 and Intro II – Tuesday, October 19

Agenda
6:30pm Registration, Food & Drink
7:00pm Class
10:00pm End

iOS4 Introduction I:

  • What’s new on iOS4
  • Anatomy of iPhone & iPad
  • Design Requirements
  • Icon and Launch Image Requirements
  • .PLIST & Orientation Requirements
  • Backward compatibility in SDK simulator & device
  • Application Submission Requirements
  • Application Approval Process

iOS4 Introduction II:

  • Xcode Templates
  • Objective-C & Debugging
  • MVC model & Frameworks
  • Variable Instances, Properties, Methods
  • ViewController & Memory Management
  • Xcode & Interface Builder
  • Calendar, Date, Timer
  • Image, Audio, Animation, WebView

Course Requirements:

  • Update to Mac OSX 10.6.3 – Snow Leopard
  • Update to iTune 9.2
  • Register for Apple Developer Account (FREE)
  • Download & Install iOS4.1 SDK

Instructor Bio:

Bess Ho is consultant in UI Engineering in both mobile and web technology. Her team “Don’t Move My Mouse” won “Honorable Mention,” most “entertaining” and most “potential” Facebook social game at Girl In Tech at Facebook Developer Garage. She led another team “Whack A Mouse” and won “Honorable Mention” at iPad Developer Camp earning a cover story on USA Today newspaper in the same week of Apple WWDC. She led another team “Chief Medical Officer” to win Health category at iPhone Developer Camp. She is the Nokia OSPF winner as mobile developer. She is official Samsung Mobile Innovator “Star.” She spoke at Web20 Expo SF, Where20 and many developer events.

-Bonnie Phelps, Dean of Institutional Advancement

Top Entrepreneur, Doug Mellinger, Speaks at Cogswell College

Friday, October 8th, 2010

Mellinger

Doug Mellinger began his entrepreneurial career at age 13 when he started a lawn mowing service. Never one to think small, his business quickly grew to encompass a small army of neighborhood youngsters as employees. A few years later he purchased a broken soda machine, fixed it, installed it at a local swimming club and found himself in the concessions business.

Mellinger describes an entrepreneur as someone who will do anything they have to do to keep from getting a real job.

The soul of an entrepreneur requires that you open your eyes and your mind to the possibilities around you and break away from preconceived notions of what ‘should be’ and laser in on what is. What product or service are people willing to part with their hard earned cash to get? When you answer that question, then you could be on your way to a successful business. Of course, it needs to be the right product or service, in the right place and at the right time.

He learned this lesson the hard way. In college he and a buddy noticed that boxer shorts were the ‘must have’ wardrobe item and they decided they could make a killing selling them at spring break in Ft. Lauderdale, Florida. They created an impeccable business plan and developed a design so extraordinary it was sure to fly off the shelves. Fate unfortunately had not read their business plan. (more…)

Ten Years of Game Club Celebration

Wednesday, October 6th, 2010
All 10 Game Club Presidents in order of presidency.  Starting in the back row, L to R, Ash Monif, Greg Reisdorf, Steve Foot, Austin Ivansmith, Danny Johnson.  Front row, L to R, Jeremy Welch, Tobiah Marks, Josh Cogswell, Brody Brooks, Nick Lindberg

All 10 Game Club Presidents in order of presidency. Starting in the back row, L to R, Ash Monif, Greg Reisdorf, Steve Foot, Austin Ivansmith, Danny Johnson. Front row, L to R, Jeremy Welch, Tobiah Marks, Josh Cogswell, Brody Brooks, Nick Lindberg

On September 18, 2010 about 30 game enthusiasts gathered in the Dragon’s Den at Cogswell College to share stories and reconnect with friends old and new.  With it’s 10th president recently elected, the Cogswell Game Development Club celebrated it’s decade long existence by inviting back all of the past presidents for a panel.  The newly elected president, Cogswell student Nick Lindberg, moderated.  During the event, many questions were asked and many stories told.  Here are some of the highlights:

Question: What happened during each presidency and how it differ from the previous president?

Answer:  The first 3 presidents (Ash Monif, Greg Reisdorf and Steve Foot) tried to make larger games, either mods or with writing their own game engine. During Austin Ivansmith’s presidency, he tried recreating an existing game. For the next two years (presidents Danny Johnson and Jeremy Welch), smaller games were concentrated on – particularly by using Game Maker and similar applications. Tobiah Marks’ presidency was more one of creating an environment that helped small teams of people create their own game ideas. The next two years after (presidents Josh Cogswell and Brody Brooks) went back to more game creation using Game Maker and the like.   Currently the club is trying to get back to  somewhat like how it was in the beginning.

Question: What mistakes were made and what were the lessons learned?

Answer: The presidents took turns making suggestions which included: bribe people with pizza, keep the scope small, display what you’re working on and show it off at school events, do what you can and keep researching what you don’t know.

The presidents offered their observations about how the interaction with the rest of the school changed over the course of time – both staff and faculty (i.e. game classes) – during their presidencies. Most of the earlier presidents were met with skepticism about the value of the club and concern that it would interfere with what teachers were trying to teach whereas later presidents received more support from the school in the way of resources including a room for the club and an understanding that the club reinforced what students learned in the classroom.

The presidents also discussed how the club helped them get into the game industry, which was mostly by having a portfolio and knowing how to work well on a team.  Currently the presidents are employed as follows:

Ash Monif – Subatomic Studios

Greg Reisdorf – Sledgehammer Games

Steve Foot – WayForward Technologies

Austin Ivansmith – WayForward Technologies

Danny Johnson -Gaijin Games

Jeremy Welch – Maxis

Tobiah Marks – Yobonja

Josh Cogswell – Rhythm & Hues

Brody Brooks – student at Cogswell

Nick Lindberg – student at Cogswell

See all of the photos at http://www.cogswellalumni.com/10yearsgameclub


-Bonnie Phelps, Dean of Institutional Advancement