Archive for the ‘Cool Stuff’ Category

Check out this Game Drawn with Ballpoint Pen

Monday, April 15th, 2013

Students have used their ballpoint pens to doodle – well, since ballpoint pens were invented. But this is crazy awesome!

Can’t imagine how many hours artists put into producing the artwork for this unique game. Beak-nosed creatures scamper, Mario-like through this fantastical world encountering all sorts of bad guys and adventures along the way.

Check out this short video and let us know what you think about their efforts.

Beyond Kickstarter in Crowdsource Funding

Friday, April 12th, 2013

So Project Awakened didn’t reach its Kickstarter funding goal. Now what? In the case of Phosphor Games, the company decided to see if they could find investors through their website and a founder’s program – which looks suspiciously like the Kickstarter format.

While the potential to reach their fundraising goal looks remote – 29 days left to raise $150K – they are trying to listen to their fans and provide the game experience fans say they want.

In this article by Penny Arcade, Justin Corcoran, CEO of Phosphor Games, talks about their Kickstarter experience and the steps they took to breathe new life into their project. Equally interesting are the comments made by the readers about the game and chances for success.

Do you think this is a viable option for failed Kickstarter campaigns?

Getting Your App to Market: Tips from Papaya Marketer

Thursday, April 11th, 2013

Join Justin Mauldin, Director of Marketing at Papaya Mobile in this Application Developers Alliance interview.

He talks about the need to understand your niche audience, the importance of engaging influencers in the pre-launch period and how to stand out among the million other apps on the market. Learn the steps you need to take to avoid becoming a zombie app.

Check out the video.

BioShock Infinite, A Worthy Sequel

Wednesday, April 10th, 2013

Sequels can often be a disappointment as the next in a series cruises on the coattails of the original. Sequels have the reputation for lacking imagination and a unique story. They stick to the tried and true and fail to explore new territory or character growth.

Using BioShock Infinite as the example, Games Radar uncovers eight lessons all other sequels should learn in order to avoid the sequel blahs.

Anyone played the game yet? What are your thoughts?

Here’s a Sneak Peek at Disney’s “Planes”

Tuesday, April 9th, 2013

Here’s something for all our animation fans.

Top Gun meets crop duster? Let’s see what the little guy can do. When it becomes a Disneyland attraction, can’t wait to go on that ride.

In typical Disney fashion, the trailer shows off great character development and ‘feel like you’re part of the action’ scenery.

Check out the trailer.

Set to hit the movie screens in August, do you think this film will give Pixar’s “Cars” a run for its money?

Here’s A Little Inspiration to Start Your Week

Monday, April 8th, 2013

Don’t be discouraged if you have tried and failed or were told you weren’t good enough to do something. You’re actually in amazing company.

Part of the college experience is the chance to test your capabilities. Since Cogswell College caters to the entrepreneurial spirit, our faculty and classes encourage you to try and accept that failure is part of the process as long as you learn something along the way.

Watch this short video to see who else overcame comments like these and never gave up.

A Host of Apps for Busy Entrepreneurs

Friday, April 5th, 2013

Can’t keep up with all the demands on your time? Is your smart phone your portable office? Then here are some great apps that might just make your life a little easier.

From money management to file storage to document editing to communications – check out these handy tools listed at Entrepreneur.com.

What business task gives you the biggest headache and what app could solve that problem?

The Worst (And Weirdest) Music In Gaming History

Thursday, April 4th, 2013

Image Credit: Resident Evil Director's Cut

Sound effects and music play an important role in making a game fun – or not – to play. The right music and sounds pull you in seamlessly and add to your game play enjoyment.

The wrong soundtrack pulls your attention away from the game and makes you wonder what were they thinking? The worst game soundtracks are so annoying that you just can’t take it and either turn off the sound or stop playing the game.

Do you agree with the opinions in this Game Informer article? What games would you add to the list?

Maya Tutorial with Cogswell Faculty, Michael Huber

Tuesday, April 2nd, 2013

Maya tutorial by Michael Huber

If you thought that the lava pouring out of volcanoes or flying through the air in the form of rocks in games and film, just magically appears, well think again. It is magic but takes a lot of work and know-how to make it happen – and look believable.

In case you missed this great tutorial on YouTube, here is Cogswell’s own Michael Huber explaining how to use a lava shader in Maya. Having worked in the special effects industry since 1994, he has a bag full of tips and tricks to share with everyone interested in exploring the power of Maya.

Do you have a project planned where you can use this technique?

Ted Talk Speaker Was There at the Beginning of the Internet

Friday, March 29th, 2013

The NeXTcube used by Tim Berners-Lee at CERN became the first Web.

Imagine your life without the internet! Yikes!!

No instant answers to the questions you pose. No Google maps to help you find your way. No shopping with a click of a button – oh my!!

Did you know that it only took one very small paper book to publish the name of every person with an email address in 1982? At that time there were only three ‘Danny’s’ with email address – hard to imagine.

Here’s a Ted Blog by internet pioneer, Danny Hillis, that takes us for a walk down memory lane and a discussion of some of the pitfalls that face the internet today.