Archive for September, 2010

Cogswell Campus Closed for Labor Day Holiday

Monday, September 6th, 2010

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Happy Labor Day!

New Students Welcomed at Cogswell College

Friday, September 3rd, 2010

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On Thursday, August 26, and Friday, August 27, more than 65 new students flocked to campus to take placement tests, meet their fellow classmates, learn how to use the student online information system, what services the library offers, talk to their academic advisors and finalize their class schedule.

It wasn’t all work. At noon on Thursday, students were welcomed to campus by Dr. Chester Haskell, Cogswell’s President, and were treated to a chicken lunch catered by Boston Market. In the evening alumni – Brendon Bengtson, Colin Brown, Ray Crook and Ash Monif – shared what it’s like to work in their respective in fields of Game Development, Animation and 3D Modeling as part of a panel discussion. Dinner from Ginger Café disappeared fairly quickly. After dinner, everyone headed out for a rousing evening of laser tag at Laser Quest in Mountain View.

Friday afternoon students met with Associated Student Body officers to find out what activities and clubs the school has to offer. The day wrapped up with a BBQ Dinner and table top game night.

-Bonnie Phelps, Dean of Institutional Advancement

Exchange Students From Spain Visit Top Bay Area Companies

Wednesday, September 1st, 2010

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This summer the Spanish exchange students studying at Cogswell College had the opportunity to tour several bay area digital media companies. The visits were part of the six week Digital Production Studios course led by Albert Chen, Director of the Game Design program. They visited the following:

  • Engineering Simulation Animation Lab (ESAL) at Cogswell
  • Namco Bandai internal development studio in Santa Clara
  • Concept Art House in San Francisco
  • LucasArts and ILM at the Letterman Digital Art Center in the Presidio, S.F.
  • Lucas Animation and Skywalker Ranch in San Rafael
  • The Microsoft campus in Mountain View
  • The Apple campus in Cupertino
  • Electronic Arts and Visceral Games studio in Redwood Shores

Students talked to industry professionals in the video game and digital media industries and learned first-hand how development and production teams work.

Highlights of the tours included:

  • Walking by Steve Jobs in the Apple cafeteria
  • Eating at the main house at Skywalker Ranch and seeing actual props from the Star Wars and Indiana Jones movie series
  • Seeing actual ILM models and props from various famous movies
  • Surprise access to Visceral Game’s production pit

Learn more about Cogswell’s Game Design Degree Program.

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-Bonnie Phelps, Dean of Institutional Advancement