What Game Developers Need to Know to Protect Their Games

JimBrennerIndependent game developers put a lot of blood, sweat and tears into their projects but many risk losing their creation because they do not understand their legal rights and obligations.

What basic contracts should be part of every game development studio? Do you know the different types of intellectual properties (IP) that might be part of your game? Who owns the IPs in your game? What are the most effective ways to protect the IPs that are the core assets of your development studio?

On November 19 from 7:00 to 8:00 p.m., join attorney James N. Brenner for an informative session about these issues. During his presentation he will cover NDAs, consulting agreements and developers digital media rights and ownership. Following the talk, Mr. Brenner will answer questions.

Date: November 19, 2009
Time: 7:00 to 8:00 p.m.

Cogswell College
1175 Bordeaux Dr
Sunnyvale, CA  94089

James N. Brenner is a transactional associate at White & Lee’s Redwood City office. His practice focuses on corporate legal matters, including venture capital financing and the formation and representation of emerging growth companies, particularly in the technology sector. Prior to attending law school, Mr. Brenner worked for Wilson Sonsini Goodrich and Rosati as a litigation paralegal in Palo Alto, CA. He graduated from the University of California, Hastings College of the Law, J.D. in 2008 and was Co-Editor in Chief of the Hastings Communication & Entertainment Law Journal.

-Bonnie Phelps, Dean of Institutional Advancement

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