First off, Noah Falstein shared the wisdom about Game Design that he has collected over a long career in this industry. Everyone walked away with some new insight into the trials and tribulations of creating a game that not only teaches something but keeps the player involved in the process.
Second, those who came actually had the chance to ask questions and talk to him after the presentation. How often do aspiring game developers get face-to-face time with an industry legend?
Third, you missed the opportunity to mingle and network with the great Silicon Valley IGDA members – people who are actually passionate about creating games and are doing what you want to do.
Last but not least – If you are interested in creating games, then you didn’t get to talk to the 15 or so game developers who brought projects to the event so they could get feedback from people who were there. What better way to learn than from someone who is out there trying!
All is not lost. Stay tuned for the next event collaboration between Cogswell and the Silicon Valley IGDA in September 2009!
-Bonnie Phelps, Dean of Institutional Advancement