December 20th, 2013
This article by Natalie Bracco in Epic Launch supports the premise that continuing to learn is beneficial for everyone but especially entrepreneurs. She suggests advantages to you can include:
- Indulge your love of learning – while you may want to take something directly related to your business, you might also consider something like public speaking or web design to broaden your skill set.
- Making vital business connections – you never know who you will meet during class.
- Becoming more competitive – continuing your education proves to potential employers and clients that you’re hungry, ambitious, and self-motivated.
- Earning more money – according to Ms. Bracco, the more you know the more you’re worth.
What do you think about her arguments?
December 19th, 2013
If you have ever wondered what the musical world might look like from a different perspective, this pair of videos gives you the chance to view two different musical performances through Google Glass.
The two videos in this piece in Create Digital Music let you see music through the eyes of first a performer and then a conductor. In “Glass through Glass,” you hear a beautiful, ethereal ensemble of wine glasses resonating in harmony by Alexander Chen. In the second video you see Cornell conductor and professor, Cynthia Turner, using Google Glass as a point-of-view camera.
Did either of these videos make you feel more like you were part of the action?
December 18th, 2013
Tired of running things on batteries? Ever thought about substituting water? How about fire to charge that cell phone? These are just a few of the unique ways that inventors have uncovered for powering our many gadgets.
This article in Mashable offers some interesting alternative energy options.
Do you have a favorite?
December 17th, 2013
Five animation directors, Chris Sanders ("The Croods"), Chris Renaud ("Despicable Me 2")Dan Scanlon ("Monsters University"), Jennifer Lee ("Frozen")and Chris Wedge ("Epic") gathered for a round-table discussion about their films and the special needs of the genre.
The LA Times recently covered the Envelope Animation Round Table and had a conversation with five directors of top feature animations. The directors were Jennifer Lee (“Frozen”), Chris Renaud (“Despicable Me 2″), Chris Sanders (“The Croods”), Dan Scanlon (“Monsters University”) and Chris Wedge (“Epic”) tackled such topics as the challenges of female characters, the effect of celebrity voice actors and the changing economics of feature animation.
Congratulations to the Cogswell alumni who had the opportunity to work on these films:
- Frozen – Christopher Evart, character technical animator; Andrew Jennings, character technical animator and Chad Stubblefield, modeling supervisor
- The Croods – Steven Sorensen, final layout artist and Carrie VanEtten, image finagling artist.
Did any of their comments surprise or inspire you?
December 16th, 2013
Last week the Academy of Motion Picture & Sciences announced the films in contention for the 2014 VFX Oscar and the results are in Animation Magazine. The Academy’s Visual Effects Branch Executive Committee determined the shortlist. All members of the Visual Effects Branch will now be invited to view 10-minute excerpts from each of the shortlisted films on Thursday, January 9, 2014. Following the screenings, the members will vote to nominate five films for final Oscar consideration.
The films under consideration are:
- The Hobbit: The Desolation of Smaug
- Iron Man 3
- The Lone Ranger
- Star Trek Into Darkness
- Thor: The Dark World
- Pacific Rim
- World War Z
Congratulations to the Cogswell alumni who worked on one or more of the films! Evan Clover, animator (uncredited) on Iron Man 3; Gregory Smith, pilot suits and conn pod arms and Carl Frytz, visual effects artist (uncredited) on Pacific Rim and Carl Frytz, previsualization artist and Evan Clover, animator on Thor: The Dark World.
Oscars nominations will be announced live on Thursday, January 16, 2014, at 5:30 a.m. PT in the Academy’s Samuel Goldwyn Theater.
December 13th, 2013
Now that finals are over and many Cogswell students have had to deliver numerous presentations, we thought it might be a good time to offer tips on non-verbal communication. While what you say plays vital role in delivering your presentation, the non-verbal cues you convey can drastically change the message your audience receives.
Some of the non-verbal signals covered in PR Daily that impacts how your audience perceives what you are saying include:
- Eye contact
- Voice fluctuation
- Position in the room
- Facial expressions
- Hand gestures
Which of these areas do you need to work on to improve your next presentation?
December 12th, 2013
Interested in getting into the Game Audio field? This video in GameSause from the Casual Connect Conference offers an in-depth look at the business by four industry panelists and moderator, Aaron Walz.
Aaron Walz owns Walz Music & Sound. He recently scored the top-ranking Facebook adventure, Ravenwood Fair and has received several awards for his audio work including “Best Game” at the Independent Game Festival and Game Tunnel’s “Best Sound” as well as being nominated for “Best Game Audio” by GDC Online.
- Rich Vreeland (also known as Disasterpeace), an award-winning freelance composer and sound designer based in Berkeley, CA, with a focus in producing and directing dynamic sound treatments for games.
- Barry Dowsett who created original audio content for an array of cool projects for developers and publishers such as Activision, Popcap, Electronic Arts, THQ/Dreamworks, F9, Eidos, Gree, Playdom, Griptonite, Microsoft Game Studios, iWin, Disney Interactive, Google and many more.
- Dren McDonald is an experienced game audio composer, sound designer and audio director with over 30 shipped titles.
- Nick Thomas began his career as lead Engineer/Mixer for Sony Music artists, including Destiny’s Child, Celine Dion, Carlos Santana, Jessica Simpson, Michael Jackson and Ricky Martin. In 2003, Nick joined with Kane Minkus to open SomaTone Interactive and has spent the last 10 years producing the highest quality audio and art content for Gaming.
During the video these five share their experiences working on game audio, the challenges they’ve faced and tips for advancing in the industry.
What is your biggest take-away from the discussion?
December 10th, 2013
Ed Hartwig & Zach Childers
You have an idea for a great – or at least intriguing – software project but how do you get started? This short video featuring an animatronic dragon’s head project designed by two Cogswell students offers insight into the development stage.
The project started over the summer as part of a special projects class in conjunction with San Jose’s TechShop. Zach and Ed wanted to build something that would resonate with the Cogswell community and be an inspiration for getting artists and engineers to collaborate.
While they still have a way to go before their prototype becomes the finished piece they envision, they have a solid plan in place to reach their goal.
December 9th, 2013
Cogswell College's 2nd Campus at 26th & Folsom
Cogswell College has been in the San Francisco Bay area since 1887 so has contributed a lot to local history. This blog post about the Bernalwood area dates back to around 1924 and if you scroll down about half way through the piece, you’ll see an old aerial view of Cogswell.
History buff – especially those interested in turn-of-the-century San Francisco – will find this an interesting read.
Did you learn anything new about early San Francisco life?